Difference between revisions of "Sunlust"

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== Content ==
 
== Content ==
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=== Levels ===
 
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*{{maplinkgen|MAP01|Chasing Suns|Sunlust}}
 
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*{{maplinkgen|MAP32|Postcoitus Doom|Sunlust}}
 
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=== Soundtrack ===
 
=== Soundtrack ===
 
*MAP01: MIDI rendition of "Journal" from {{wp|Flashback (1992 video game)|Flashback}}, sequenced by Simon Agozzino [03:50]
 
*MAP01: MIDI rendition of "Journal" from {{wp|Flashback (1992 video game)|Flashback}}, sequenced by Simon Agozzino [03:50]

Revision as of 11:06, 5 April 2017

Sunlust
Title screen
Authors Zach Stephens, Daniel Jakobsson
Port Boom-compatible
IWAD Doom II
Year 2015
Link Doomworld/idgames

Sunlust is a 32-level megawad for Boom-compatible source ports, created by Zach Stephens (Ribbiks) and Daniel Jakobsson (dannebubinga). Development started in March 2013, and the first public beta was released on 13 June, 2015. It was subsequently uploaded to the idgames archive on 10 August, 2015, and later named as a winner of one of the 22nd Annual Cacowards.

Content

External links