Sunlust

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Revision as of 12:58, 10 August 2015 by Eris Falling (talk | contribs) (Initial outline)

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Sunlust is a 32-level megawad for boom-compatible source ports, created by Zach Stephens (Ribbiks) and Daniel Jakobsson (dannebubinga). Development started in March 2013, and the first public beta was released on 13 June, 2015. It was later uploaded to the idgames archive on 10 August, 2015.

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