Sunlust

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Revision as of 09:31, 24 April 2016 by Xymph (talk | contribs) (less repetitive)


Sunlust is a 32-level megawad for Boom-compatible source ports, created by Zach Stephens (Ribbiks) and Daniel Jakobsson (dannebubinga). Development started in March 2013, and the first public beta was released on 13 June, 2015. It was subsequently uploaded to the idgames archive on 10 August, 2015, and later named as a winner of one of the 22nd Annual Cacowards.

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