Difference between revisions of "Supercharge"

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!colspan="2"|Supercharge data
 
!colspan="2"|Supercharge data
 
|-
 
|-
| Thing type||2013 (decimal), 7DD (hex)
+
| [[Thing types|Thing type]]||2013 (decimal), 7DD (hex)
 +
|-
 +
| [[Mobj|Enum]]||MT_MISC12 (55)
 
|-
 
|-
 
| Appears in||[[Shareware]] Doom<br/>Registered Doom<br/>The Ultimate Doom<br/>Doom II/Final Doom
 
| Appears in||[[Shareware]] Doom<br/>Registered Doom<br/>The Ultimate Doom<br/>Doom II/Final Doom
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|-
 
|-
 
| [[Sprite]]||SOUL
 
| [[Sprite]]||SOUL
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|-
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| Frames||6 (ABCDCB)
 
|-
 
|-
 
| [[Thing types|Class]]|||[[Item]]<br/>Pickup
 
| [[Thing types|Class]]|||[[Item]]<br/>Pickup
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== Other games ==
 
== Other games ==
 
+
[[Image:Doom3 soulsphere.png|thumb|Megahealth spheres are generated by the apparatus in [[D3DM2]].]]
[[Image:Doom3 soulsphere.png|thumb|Soul spheres are generated by the apparatus in [[D3DM2]].]]
+
The soul sphere (now called ''[[megahealth]]'', in the vein of {{wp|Quake (series)|Quake series games}}) makes an appearance in [[Doom 3]], although in multiplayer only. It sets the player's health points to 200. The megahealth looks extremely similar to the classic supercharge, with a prominent baby face not unlike that of a [[cherub]].  
The soul sphere (now called ''megahealth'', in the vein of {{wp|Quake (series)|Quake games}}) makes an appearance in [[Doom 3]], although in multiplayer only. It sets the player health points to 200. The ''megahealth'' looks extremely similar to the classic supercharge, with a prominent baby face not unlike that of a [[cherub]].  
 
  
 
In [[Doom RPG]], the soul sphere gives the player maximum health and maximum armor, similar to the [[megasphere]] in [[Doom II]].
 
In [[Doom RPG]], the soul sphere gives the player maximum health and maximum armor, similar to the [[megasphere]] in [[Doom II]].

Revision as of 11:08, 22 February 2018

The very first supercharge found in the Doom universe, in a secret area on E1M2: Nuclear Plant.

The supercharge powerup (called soul sphere in the manuals) is an item that appears as a floating blue sphere with a glassy appearance and a pulsing humanoid face inside. Picking one up increases the player's health by 100 percent, up to a maximum of 200 percent (or 199 in early versions of Doom), and the player receives the message "supercharge!".

At one point in Doom's development, it was intended for the player to have a limited number of lives. The Doom Bible notes that "the soul sphere contains the life energy of a human soul" (hence the appearance and naming) and that collecting it would award an extra life. That behavior would have made it resemble the 1-up (extra life) powerup from Wolfenstein 3D, which is somewhat similar in appearance.

This item is included in the items percentage displayed at the end of each level.

Data

Supercharge data
Thing type 2013 (decimal), 7DD (hex)
Enum MT_MISC12 (55)
Appears in Shareware Doom
Registered Doom
The Ultimate Doom
Doom II/Final Doom
Radius 20
Height 16
Sprite SOUL
Frames 6 (ABCDCB)
Class Item
Pickup

Appearance statistics

In the IWADs the supercharge is first encountered on these maps per skill level:

The IWADs contain the following numbers of supercharges per skill level:

Other games

Megahealth spheres are generated by the apparatus in D3DM2.

The soul sphere (now called megahealth, in the vein of Quake series games) makes an appearance in Doom 3, although in multiplayer only. It sets the player's health points to 200. The megahealth looks extremely similar to the classic supercharge, with a prominent baby face not unlike that of a cherub.

In Doom RPG, the soul sphere gives the player maximum health and maximum armor, similar to the megasphere in Doom II.

Trivia

  • Soul spheres gave 100 health and 100 points of armor at one point in development, as seen during A Visit to id Software. It is assumed this armor is green armor due to the amount.
  • The face inside the supercharge bears a close resemblance to the ouch face.