Supercharge (mod)
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Revision as of 12:02, 29 January 2022 by PhilthyPhilistine (talk | contribs) (explain the implementation, since this code has been used quite a bit)
Supercharge | |
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Author | Tango |
Ports | GZDoom, Zandronum |
IWAD | Doom, Doom II |
Year | 2019 |
Link | Doomworld forums thread |
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Supercharge is a gameplay mod by Tango for GZDoom and Zandronum. It originated as the gameplay changes of the Paradise partial conversion shared as a separate mod. Tango has since made further changes to Supercharge.
The custom weapons and monsters are implemented as DECORATE code plus the custom image and sound files. Tango describes Supercharge as "first and foremost a mapping resource" that "can also be used as a gameplay mod". Many maps, including Ar Luminae and Mapwich 2, have incorporated these gameplay changes.