Difference between revisions of "T. Elliot Cannon (Myscha the Sled Dog)"
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− | '''T. Elliot Cannon''' (alias '''Myscha the Sled Dog''') is a Doom level designer who created several single-level and multi-level projects. | + | '''T. Elliot Cannon''' (alias '''Myscha the Sled Dog''') is a Doom level designer who created several single-level and multi-level projects, as well as going on to work on [https://en.wikipedia.org/wiki/Unreal_(1998_video_game) Unreal] and [https://en.wikipedia.org/wiki/Unreal_Tournament Unreal Tournament]. |
== Body of work == | == Body of work == |
Revision as of 02:03, 24 April 2019
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T. Elliot Cannon (alias Myscha the Sled Dog) is a Doom level designer who created several single-level and multi-level projects, as well as going on to work on Unreal and Unreal Tournament.
Body of work
1996
- Diabolos (Doomworld/idgames)
- Iditarod (Doomworld/idgames)
- Odyssey (Doomworld/idgames)
- Pazuzu (Doomworld/idgames)
- Bloodlands (Doomworld/idgames)
- MAP21: The Helix
- MAP24: Inuit
- MAP26: Masada
- Grievance (Doomworld/idgames)
- MAP13: Osiris