TAT10: Skyscraper (Dark Tartarus)

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Revision as of 12:47, 3 April 2022 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Update DSDA map records)


Dark Tartarus maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Dead Tonight: 33 34 35 36 37 38 39 40 41 42 43
V3 exclusive: 39

This level occupies the map slot TAT10. For other maps with a non-standard slot, see Category:Non-standard map slots.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

TAT10: Skyscraper is the tenth map of Dark Tartarus. It was designed by lihanchi and uses the music track "".

Walkthrough

Map of Skyscraper
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the blue key room, do a rocket jump at the east side to get an invulnerability and a soul sphere. Note that doing this will lock you in the room for nine seconds. (sector 583)
  2. On the first of the platforms with arachnotrons, jump southwest onto a thin ledge and follow it to a megasphere. (sector 232)
  3. Slowly drop south of Secret #2 where the megasphere was onto a ledge below. Head north to get energy cell packs. (sector 610)
  4. At the glowing lava pit, head to the northwest side to find partial invisibility and a soul sphere. (sector 464)
  5. At the exit, head west and take the teleporter to telefrag all the cyberdemons (mancubi on Hey, Not Too Rough or lower). The switch at the last teleporter lowers the wall north of there. (sector 585)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 06:23 Ancalagon 2017-01-08 tar10-623.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch

Player spawns

This level contains twelve spawn points:

  1. facing south-east. (thing 1065)
  2. facing south. (thing 1066)
  3. facing south. (thing 1067)
  4. facing south-west. (thing 1068)
  5. facing north-east. (thing 1069)
  6. facing north-west. (thing 1070)
  7. facing south. (thing 1071)
  8. facing south-west. (thing 1072)
  9. facing south-east. (thing 1073)
  10. facing south-east. (thing 1074)
  11. facing south-west. (thing 1075)
  12. facing east. (thing 1076)

Statistics

Map data

Things 1106
Vertices 2547*
Linedefs 2528
Sidedefs 4717
Sectors 654
* The vertex count without the effect of node building is 1933.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links