Difference between revisions of "TNT04A: Into the Darkness (The Ultimate Torment and Torture)"

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m (Speedrunning: Automated edit - Verify no DSDA map records; rm empty Misc section)
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{{map|slot=TNT04A|nonstd=true}}
 
{{map|slot=TNT04A|nonstd=true}}
 
{{Level stub}}
 
{{Level stub}}
'''TNT04A: Into the Darkness''' is the sixth map of [[The Ultimate Torment and Torture]]. It was designed by [[Daniel Gimmer (Tormentor667)]] and uses the [[Adding custom music|music]] track " ".
+
'''TNT04A: Into the Darkness''' is the sixth map of [[The Ultimate Torment and Torture]]. It was designed by [[Daniel Gimmer (Tormentor667)]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]".
  
 
== Walkthrough ==
 
== Walkthrough ==
Line 66: Line 66:
 
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
  
<!-- {{Things}} requires extensive custom mapping -->
+
{{col-begin}}
 +
{{col-break|width=33%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
![[Monster|Monsters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Shotgun guy]]||colspan="3"|21
 +
|-
 +
|style="text-align: left;"|[[Imp]]||colspan="3"|57
 +
|-
 +
|style="text-align: left;"|[[Lost soul]]||colspan="3"|13
 +
|-
 +
|style="text-align: left;"|[[Demon]]||colspan="3"|12
 +
|-
 +
|style="text-align: left;"|[[Spectre]]||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|[[Revenant]]||colspan="3"|13
 +
|-
 +
|style="text-align: left;"|[[Cacodemon]]||colspan="3"|15
 +
|-
 +
|style="text-align: left;"|[[Hell knight]]||colspan="3"|18
 +
|-
 +
|style="text-align: left;"|[[Baron of Hell]]||colspan="3"|16
 +
|-
 +
|style="text-align: left;"|[[Arachnotron]]||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|[[Mancubus]]||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|[[Spiderdemon]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[The Ultimate Torment and Torture#Custom monsters|Berserk marine]]||colspan="3"|11
 +
|-
 +
|style="text-align: left;"|Pistol marine||colspan="3"|11
 +
|-
 +
|style="text-align: left;"|Shotgun marine||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|Super shotgun marine||colspan="3"|12
 +
|-
 +
|style="text-align: left;"|Chaingun marine||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|Rocket launcher marine||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|Plasma rifle marine||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|BFG marine||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Dark imp (ST)||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|Enhanced cacodemon||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|Lord of heresy||colspan="3"|1
 +
|-
 +
![[Weapon|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Plasma gun]]||colspan="3"|1
 +
|-
 +
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|[[Rocket]]||colspan="3"|13
 +
|-
 +
|style="text-align: left;"|[[Energy cell pack]]||colspan="3"|2
 +
|-
 +
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Stimpack]]||colspan="3"|18
 +
|-
 +
|style="text-align: left;"|[[Medikit]]||colspan="3"|2
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Health bonus]]||colspan="3"|18
 +
|-
 +
|style="text-align: left;"|[[Supercharge]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Backpack]]||colspan="3"|1
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Cooperative
 +
|-
 +
!Monsters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Shotgun guy||colspan="3"|21
 +
|-
 +
|style="text-align: left;"|Imp||colspan="3"|57
 +
|-
 +
|style="text-align: left;"|Lost soul||colspan="3"|13
 +
|-
 +
|style="text-align: left;"|Demon||colspan="3"|12
 +
|-
 +
|style="text-align: left;"|Spectre||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|Revenant||colspan="3"|13
 +
|-
 +
|style="text-align: left;"|Cacodemon||colspan="3"|15
 +
|-
 +
|style="text-align: left;"|Hell knight||colspan="3"|18
 +
|-
 +
|style="text-align: left;"|Baron of Hell||colspan="3"|16
 +
|-
 +
|style="text-align: left;"|Arachnotron||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|Mancubus||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|Spiderdemon||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Berserk marine||colspan="3"|11
 +
|-
 +
|style="text-align: left;"|Pistol marine||colspan="3"|11
 +
|-
 +
|style="text-align: left;"|Shotgun marine||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|Super shotgun marine||colspan="3"|12
 +
|-
 +
|style="text-align: left;"|Chaingun marine||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|Rocket launcher marine||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|Plasma rifle marine||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|BFG marine||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Dark imp (ST)||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|Enhanced cacodemon||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|Lord of heresy||colspan="3"|1
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Super shotgun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Rocket launcher||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Plasma gun||colspan="3"|1
 +
|-
 +
!Ammunition!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Box of bullets]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|4 shotgun shells||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|Box of shotgun shells||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|Rocket||colspan="3"|13
 +
|-
 +
|style="text-align: left;"|Energy cell pack||colspan="3"|2
 +
|-
 +
!Health & Armor!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Stimpack||colspan="3"|18
 +
|-
 +
|style="text-align: left;"|Medikit||colspan="3"|2
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Health bonus||colspan="3"|18
 +
|-
 +
|style="text-align: left;"|Supercharge||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Backpack||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 +
|}
 +
{{col-end}}
  
 
== Technical information ==
 
== Technical information ==
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[[Category:Daniel Gimmer levels]]
 
[[Category:Daniel Gimmer levels]]
 +
[[Category:Levels with extra equipment in co-op]]

Revision as of 10:22, 13 June 2022

Ultimate Torment and Torture maps
This level occupies the map slot TNT04A. For other maps with a non-standard slot, see Category:Non-standard map slots.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

TNT04A: Into the Darkness is the sixth map of The Ultimate Torment and Torture. It was designed by Daniel Gimmer (Tormentor667) and uses the music track "".

Walkthrough

Map of Into the Darkness
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Get to the fortress and head to the broken wall at the northwest side. Climb up to the wall and follow it to the south end of the fortress. Jump to the north to get a soul sphere. (sector 538)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 12, 2021.

Statistics

Map data

Things 497
Vertices 3267*
Linedefs 3952
Sidedefs 7255
Sectors 891
* The vertex count without the effect of node building is 3267.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links