Difference between revisions of "Tag"
From DoomWiki.org
[unchecked revision] | [unchecked revision] |
(first stab) |
|||
Line 11: | Line 11: | ||
[[Category:Tags]] | [[Category:Tags]] | ||
+ | [[Category:Editing]] |
Revision as of 15:27, 22 June 2005
This article or section is a stub. Please help the Doom Wiki by adding to it. |
Behaviour in doom is controlled by using a combination of tags and types applied to linedefs and sectors. Tags are used to relate an action, as specified by a linedef type, to the sector on which it should affect.
The Boom engine greatly extended the number of sector and linedef types, as well as introducing behaviours that involve Things.