Difference between revisions of "Talk:Advanced lift design techniques"

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(cloned sectors?)
 
m (Talk:Editing:Advanced lifts moved to Talk:Advanced lift design techniques: reshuffling tutorial names to organize by categories, not namespace)
 
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Seems like a hacky way to clone sectors. In Deepsea make two sectors, select both then on the menu,  Misc--->Merge sectors.  
 
Seems like a hacky way to clone sectors. In Deepsea make two sectors, select both then on the menu,  Misc--->Merge sectors.  
 
Or create two sectors, select the linedefs of the second sector and change their first linedef sector reference so they match the first sector.
 
Or create two sectors, select the linedefs of the second sector and change their first linedef sector reference so they match the first sector.
 +
:There were the only ways I could do it in [[Doom Construction Kit]]. I'm going to create an article about '''cloning sectors''', and then include all known ways to do it in many [[level editor]]s. Should it be included in advanced tactics? [[User:CarlosHoyos|DrJones]] 09:31, 16 Jul 2005 (UTC)

Latest revision as of 11:12, 25 May 2007

Seems like a hacky way to clone sectors. In Deepsea make two sectors, select both then on the menu, Misc--->Merge sectors. Or create two sectors, select the linedefs of the second sector and change their first linedef sector reference so they match the first sector.

There were the only ways I could do it in Doom Construction Kit. I'm going to create an article about cloning sectors, and then include all known ways to do it in many level editors. Should it be included in advanced tactics? DrJones 09:31, 16 Jul 2005 (UTC)