Difference between revisions of "Talk:Demon Eclipse"

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m (Custom thing mapping: update for class numbers)
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Not incredibly important, but here you go. --[[User:Gez|Gez]] ([[User talk:Gez|talk]]) 12:47, 17 December 2020 (CST)
 
Not incredibly important, but here you go. --[[User:Gez|Gez]] ([[User talk:Gez|talk]]) 12:47, 17 December 2020 (CST)
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== Article rewrite ==
 +
I was preparing to write a mapping table, but Gez was kind enough to write one here a few months ago. Thanks! I guess I'll just go through some of the edits I've done to the article. I've largely rewritten it to be more in line with the other articles found on the wiki, using the /idgames archive release as a base - I am aware of the existence of other betas with slightly different maps and weapons floating around the internet, but some of them aren't even available publicly anymore so it makes sense to stick to the idgames version. I've gone through every single DECORATE entry, written descriptions for the weapons myself, and even for some of the monsters and items for which no description was available previously, and I've cleared the descriptions of conceptual enemies which never ended up being implemented in Demon Eclipse at all. I've also reformatted the story text a bit to make it take less space, but I've kept the same text as before. I still think some sort of template for custom enemies, maybe with a drop-down menu similar to spoiler tags on forum boards, would make the article easier to read, but at the very least this article is no longer an incoherent, outdated mess, so with the table also available courtesy of Gez I'd say the automatic creation of map pages can proceed as planned. Thanks to everyone for the help and the previously available information! Let me know if there's any issues you want me to take care of. --[[User:Dynamo128|Dynamo128]] ([[User talk:Dynamo128|talk]]) 11:58, 19 March 2021 (CDT)

Revision as of 11:58, 19 March 2021

Custom thing mapping

Transcribed from DECORATE content. No wikilink for now, pending article reorganization. Also I don't know the class number for health, armor, keys, and power-ups. --Gez (talk) 12:36, 17 December 2020 (CST)

# class	thing	wikiname	wikilink
0	666	The Core
0	667	Floor tentacle
0	668	Ceiling tentacle
2	999	Pistol
2	5100	Vorpal Blade
2	5101	Gargoyle wand
3	5102	Hellfire orb
3	5103	Hellfire globe
2	5104	Blood bane
3	5105	Blood pouch
3	5106	Blood sack
2	5107	Demon skull
3	5108	Skull
3	5109	Skull pile
2	5110	Hellstaff
2	5111	Hellforge cannon
2	5112	Soulreaver
3	5113	Soul orb
3	5114	Soul globe
2	5116	Demon shredder
2	5117	Soulleech
2	5118	Automatic shotgun
2	5119	Gorewyrm
2	5120	Scourer
2	5121	Hellstorm
2	5122	Incinerator
2	5123	Razorfang
2	5126	Grenade launcher
4	5200	Lifeforce
4	5201	Life seed
5	5202	Plate shield
5	5203	Ghost shield
5	5204	Demon shield
4	5205	Bone armor
5	5206	Blood bonus
5	5207	Doom sphere
5	5208	Phantom sphere
5	5209	Gigasphere
4	5210	Gigaarmor
5	5211	Regeneration
3	5212	Basic ammo orb
5	5213	Hellsphere
6	5341	Green skull key
6	5342	White skull key
6	5343	Black skull key
6	5344	Green keycard
3	5815	Venom pouch
3	5821	Venom sack
3	5822	Ampherite shard
3	5823	Ampherite chunk
3	5828	Couple of grenades
3	5829	Box of grenades
5	5920	Carnage sphere
5	5921	Protector sphere
5	5922	Demon vision
5	5923	Phobos sphere
2	20100	Plasma repeater
2	20101	Devastator
2	20102	Railgun
2	20103	Homing rocket launcher
2	20105	Flamer
2	20107	Pyrocannon prototype
3	22104	Two homing rockets
3	22105	Box of homing rockets
3	22106	Small gasoline canister
3	22107	Gasoline pack
0	30100	Bloodfiend
0	30101	Lurker
0	30102	Guardian cube
0	30103	Nightmare
0	30104	Archon of Hell
0	30105	Inferno
0	30106	Wraith
0	30107	Wraith (friendly)
0	30108	The Apprentice
0	30109	The Hellsmith
0	30110	Spider-demolisher
0	30111	Cyber annihilator
0	30112	Diabolist
0	30113	Fallen
0	30114	Deathknight
0	30115	Death incarnate
0	30116	Hades sphere
0	30117	Disciple
0	30118	Acolyte
0	30119	Cultist
0	30120	Devil
0	30121	Hellhound
0	30122	Sentinel
0	30123	Ghoul
0	30124	Double chaingunner
0	30125	The Dark Avatar
0	30126	Watcher
0	30127	Vulgar
0	30128	Cybruiser
0	30129	Hellstorm archon
0	30130	Hades elemental

The updated episode 1 has the same table (just with a lot less stuff, since all the episode 2 and later stuff was cleaned out), but there's a small change in that the homing rockets are now called missiles, and there's a gatling gun instead of the pyrocannon:

2	20103	Missile launcher
3	22104	Two missiles
3	22105	Box of missiles
2	20107	Gatling gun

Not incredibly important, but here you go. --Gez (talk) 12:47, 17 December 2020 (CST)

Article rewrite

I was preparing to write a mapping table, but Gez was kind enough to write one here a few months ago. Thanks! I guess I'll just go through some of the edits I've done to the article. I've largely rewritten it to be more in line with the other articles found on the wiki, using the /idgames archive release as a base - I am aware of the existence of other betas with slightly different maps and weapons floating around the internet, but some of them aren't even available publicly anymore so it makes sense to stick to the idgames version. I've gone through every single DECORATE entry, written descriptions for the weapons myself, and even for some of the monsters and items for which no description was available previously, and I've cleared the descriptions of conceptual enemies which never ended up being implemented in Demon Eclipse at all. I've also reformatted the story text a bit to make it take less space, but I've kept the same text as before. I still think some sort of template for custom enemies, maybe with a drop-down menu similar to spoiler tags on forum boards, would make the article easier to read, but at the very least this article is no longer an incoherent, outdated mess, so with the table also available courtesy of Gez I'd say the automatic creation of map pages can proceed as planned. Thanks to everyone for the help and the previously available information! Let me know if there's any issues you want me to take care of. --Dynamo128 (talk) 11:58, 19 March 2021 (CDT)