Talk:Derelict

From DoomWiki.org

Revision as of 12:22, 10 May 2007 by 76.184.18.67 (talk)

I'm nominating this for deletion in accordance with the notability guidelines. It is not notable because it has not yet been released. Fraggle 00:26, 8 May 2007 (UTC)

(edit conflict)  I think it's unclear whether "released" has to mean "released in putatively final form": see here and here.  Also, AFAICT, a substantial number of WADs are released as "betas" and then never updated because some RL consideration prevents the author from finishing it, yet they remain in the archive, so theoretically we can have articles about them.    Ryan W 20:35, 8 May 2007 (UTC)

  • Delete, when and if it gets finished we can create another article. oTHErONE (Contribs) 07:30, 8 May 2007 (UTC)
  • I don't see how this needs to be deleted because there are betas out, and I will post links to where they can be downloaded. 2b is coming out soon because I know this and I am WartornCove. Another thing, please re-read next time. It perfectly states that there are betas out. 2b isn't even finished yet, that's the only build that's not released.User:WartornCove User Talk:WartornCove 13:57, 8 May 2007 (GMT)
  • Beta versions are not a proper release. Fraggle 22:41, 8 May 2007 (UTC)
  • I understand what you mean by this, but there doesn't seem to be a consensus about it yet.  Aren't Odamex, Omgifol, and WinDEU considered betas?    Ryan W 22:58, 8 May 2007 (UTC)
  • A point of contention here is that those programs are mostly feature-complete, usable utilities/etc. that can be put to good use. A beta of a PWAD is arguably none of those things - it's incomplete, doesn't offer the full experience, etc. Bloodshedder 02:15, 9 May 2007 (UTC)
  • I think that depends on the designer's standards for when a WAD is ready for full playtesting, but that's another issue.  :>   If you're just talking about feature-completeness, however, shouldn't we also delete Doom Arcade and EarthBound Doom?    Ryan W 16:30, 9 May 2007 (UTC)
  • I agree. Personally I dont think Doom Wiki should be documenting every PWAD ever made unless they are recognised by some criteria:
- they were created by employees or contractors of ID Software/Raven
- they were created by someone of notoriety (Columbine High levels)
- they are recognised Megawads or levels by a major contributor by the Doom community
- the WADs showed some groundbreaking technique exploiting a feature of the vanilla Doom engine (Requiems over-under bridges in MAP13 comes to mind)
So by this, some "promised" 4-level WAD by an unknown Author would not qualify.
IDLover 13:00, 10 May 2007 (UTC)


I never added that it was going to be a 4-level WAD. I said it would be a Soon-To-Be megawad. Within each beta are probably gonna be expanded or new levels. I never promised that it would only be 4-levels. WartornCove 12:22, 10 May 2007 (UTC)


  • Ok, you can delete this article if you want. I don't care anymore. I'm still archiving and maintaining the wad though, and these maps are gonna be a pain because I'm the only one even doing the entire thing. I won't edit the article anymore. I'll just wait until it's released, then maybe I'll post an article about it. Also another thing, I added the word conflict because the file keeps on getting corrupt. I don't know how they are happening but I'm glad I keep back-ups with me. Until then.... User:WartornCove 19:55, 9 May 2007 (GMT)