Editing Talk:Descript
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:'''Keep'''. Per [[Doom Wiki:Policies and guidelines#Editors, source ports]], there seems to be a "sure, why not" policy in place. It's also the only utility within it's category (scripting utilities) and is also essential for determining how Hexen maps work; as such, deleting this page will have a bigger impact then deleting a random Doom/Hexen editor (and I'm not sure they support decompilation). I also needed to use this editor to figure out why I couldn't pass a certain level; the script contained a bug if you killed monsters too quickly. --[[User:Sigma 7|Sigma 7]] 22:52, September 11, 2009 (UTC) | :'''Keep'''. Per [[Doom Wiki:Policies and guidelines#Editors, source ports]], there seems to be a "sure, why not" policy in place. It's also the only utility within it's category (scripting utilities) and is also essential for determining how Hexen maps work; as such, deleting this page will have a bigger impact then deleting a random Doom/Hexen editor (and I'm not sure they support decompilation). I also needed to use this editor to figure out why I couldn't pass a certain level; the script contained a bug if you killed monsters too quickly. --[[User:Sigma 7|Sigma 7]] 22:52, September 11, 2009 (UTC) | ||
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== I'm the original developer... == | == I'm the original developer... == |