Difference between revisions of "Talk:Doom (Apple Macintosh)"

From DoomWiki.org

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: I see no issue with this, for the reasons stated above. I support renaming the article as suggested. &mdash;[[User:TheGreenHerring|<font color="#007700">'''The Green Herring'''</font>]]<sup>([[User_talk:TheGreenHerring|<font color="#007700">''talk''</font>]])</sup> 00:45, 15 December 2015 (CST)
 
: I see no issue with this, for the reasons stated above. I support renaming the article as suggested. &mdash;[[User:TheGreenHerring|<font color="#007700">'''The Green Herring'''</font>]]<sup>([[User_talk:TheGreenHerring|<font color="#007700">''talk''</font>]])</sup> 00:45, 15 December 2015 (CST)
 
::Done. --[[User:Gez|Gez]] ([[User talk:Gez|talk]]) 06:37, 13 January 2016 (CST)
 
::Done. --[[User:Gez|Gez]] ([[User talk:Gez|talk]]) 06:37, 13 January 2016 (CST)
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==Factual accuracy==
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The Doom ports were done well after the Power PC became an option on Macs, and the games were shipped as "universal binaries" which run on either a 68k or a Power PC. The article is written to give an incorrect impression. --[[User:SpiderMastermind|SpiderMastermind]] ([[User talk:SpiderMastermind|talk]]) 09:17, 14 January 2016 (CST)

Revision as of 10:17, 14 January 2016

Renaming suggestion 9/22/2015

Going to suggest we rename this to Doom (Apple Macintosh) after the advent of Hexen (Apple Macintosh) in order to avoid ambiguity. I would do the move without leaving a redirect, and then resurrect this location as an article in category Platforms which links to all relevant games on that platform. --Quasar (talk) 14:45, 22 September 2015 (CDT)

I have no objection, though maybe the same should also be done to Sony PlayStation (Doom, Final Doom, Hexen)? And Sega Saturn (Doom, Hexen)? --Gez (talk) 15:00, 22 September 2015 (CDT)
Possibly, though I'd prefer to handle them each as their own case, especially the first given how many links there are to it (I had to go through them all not that long ago with the split of Final Doom (PlayStation) from Sony PlayStation and it took a good long while). --Quasar (talk) 19:34, 22 September 2015 (CDT)
No objection — conceptually cleaner, and maybe easier to search too.  :>   The underlying assumption is that there is enough content for two self-contained articles, e.g. Doom (OS/2) (original publication) vs OS/2 (netplay setup/issues, links to period modding tools).  Long-lost source material keeps popping up though, so who knows.  The new Apple Macintosh article might mention endianness [1] and what a PITA it was to do serious level editing...    Ryan W (talk) 19:32, 29 September 2015 (CDT)
I see no issue with this, for the reasons stated above. I support renaming the article as suggested. —The Green Herring(talk) 00:45, 15 December 2015 (CST)
Done. --Gez (talk) 06:37, 13 January 2016 (CST)

Factual accuracy

The Doom ports were done well after the Power PC became an option on Macs, and the games were shipped as "universal binaries" which run on either a 68k or a Power PC. The article is written to give an incorrect impression. --SpiderMastermind (talk) 09:17, 14 January 2016 (CST)