Talk:Doom 3 source code


Revision as of 09:09, 4 June 2014 by Quasar (talk | contribs) (My opinion)

"formally id Tech 4 source code"

I'm not quite sure this claim is accurate. id Tech 4 has seemed to refer to the evolving series of the engine, carrying through Quake 4, Prey, Wolfenstein (2009), Brink, and a few others. The Doom 3 source code release only contained the state of the engine as of Doom 3, without any enhancements, features, or support for other games that were built from it later on. Even BFG Edition is a bit of a hybrid between Tech 4 and Tech 5, making part of both series of engines. --Chungy (talk) 02:28, 4 June 2014 (UTC)

I'd argue you're technically correct, as id Tech 4 could refer to any game using the engine; although, people may still call it that not grasping the distinction. Perhaps it would be better to just say "sometimes referred to as". --Quasar (talk) 15:09, 4 June 2014 (UTC)