Talk:Doom Classic (iOS)

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Revision as of 17:22, 21 February 2017 by Diabolución (talk | contribs) (Created page with "Could anyone skilled in coding tell, in order to document this cheat / debug code, what does exactly the showtime command? https://github.com/id-Software/DOOM-IOS2/blob/5b1ff...")

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Could anyone skilled in coding tell, in order to document this cheat / debug code, what does exactly the showtime command?

https://github.com/id-Software/DOOM-IOS2/blob/5b1ff23e0f7ead9dde6fa9561b1f801bb786ee23/common/ios/doomengine/iphone_loop.c#L750-L771

From the little I understand, red means sleepColor (=idle time?), so the bigger red bar is, the better performance is.

To illustrate this, a comparative between an iPhone 3GS vs. a 4S on the same scenes, using Gameception (an APP based on the Doom Classic code which allows custom IWADS and PWADs). As expected, the red bars are proportionally bigger on the 4S.

http://litriviniv.esy.es/screenshots/3GS_01.PNG

http://litriviniv.esy.es/screenshots/3GS_02.PNG

http://litriviniv.esy.es/screenshots/3GS_03.PNG

http://litriviniv.esy.es/screenshots/4S_01.PNG

http://litriviniv.esy.es/screenshots/4S_02.PNG

http://litriviniv.esy.es/screenshots/4S_03.PNG