Talk:Doom Must Fall

Revision as of 09:44, 3 December 2018 by Xymph (talk | contribs) (Custom things mapping: new section)

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Revision as of 09:44, 3 December 2018 by Xymph (talk | contribs) (Custom things mapping: new section)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Custom things mappingEdit

A complex mapping list that was rather time-consuming to compile, determined mostly from the sprites, the pick-up text changes in the .dhe file, and dmf-sp.txt. There are no descriptions of the enemies, so no mapping there (yet?):

# class	thingID	wikiname	wikilink
2	2005	Drill	Chainsaw
2	2003	Mine launcher	Rocket launcher
2	2004	V-Gun	Plasma gun
3	2008	Some charges	4 shotgun shells
3	2049	Load of charges	Box of shotgun shells
3	2010	Some mines	Rocket
3	2046	Tons of mines	Box of rockets
3	2047	Some energy	Energy cell (Doom)
3	17	Loads of energy	Energy cell pack
4	2014	Status:01 Health stabilizer	Health bonus
4	215	Status:02 Armor repair	Armor bonus
4	2011	Status:03 Stamina raise	Stimpack
4	2012	Status:04 Stamina boost	Medikit
4	2018	Armor upgrade	Armor
4	2019	Super armor upgrade	Megaarmor
4	2013	Stamina jolt	Supercharge
5	2026	Area map upgrade	Computer area map
5	2025	Environment protection unit	Radiation shielding suit
5	2045	Light amplification upgrade	Light amplification visor
5	2024	Personal cloak upgrade	Partial invisibility
5	8	Super ammo booster	Backpack
7	2035	Rocket	Barrel

Please let me know any improvements/corrections. And here's how you can help with mapping files for other WADs. --Xymph (talk) 09:44, 3 December 2018 (CST)

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