Difference between revisions of "Talk:ENDOOM"

From DoomWiki.org

(Unofficial Doom Specs)
(Color table)
 
(One intermediate revision by one other user not shown)
Line 2: Line 2:
  
 
: It looks like the UDS was used as a reference, and wasn't copied directly for this article. The only similar text was the phrase "each character on the screen takes up two bytes", so I rewrote it anyway... [[User:CODOR|CODOR]] 15:49, 8 June 2006 (UTC)
 
: It looks like the UDS was used as a reference, and wasn't copied directly for this article. The only similar text was the phrase "each character on the screen takes up two bytes", so I rewrote it anyway... [[User:CODOR|CODOR]] 15:49, 8 June 2006 (UTC)
 +
 +
== Color table ==
 +
 +
How about using [[zdoom:ANSI|this layout]]? Could also feature the character chart as well. --[[User:Gez|Gez]] ([[User talk:Gez|talk]]) 04:39, 29 July 2017 (CDT)
 +
 +
: Looks nice. --[[User:Quasar|Quasar]] ([[User talk:Quasar|talk]]) 16:24, 29 July 2017 (CDT)

Latest revision as of 16:24, 29 July 2017

Information from the Unofficial Doom Specs cannot be copied into articles here: The licences are not compatible. -- 128.240.229.3 12:49, 8 June 2006 (UTC)

It looks like the UDS was used as a reference, and wasn't copied directly for this article. The only similar text was the phrase "each character on the screen takes up two bytes", so I rewrote it anyway... CODOR 15:49, 8 June 2006 (UTC)

Color table[edit]

How about using this layout? Could also feature the character chart as well. --Gez (talk) 04:39, 29 July 2017 (CDT)

Looks nice. --Quasar (talk) 16:24, 29 July 2017 (CDT)