Difference between revisions of "Talk:Glitchy Fun on Doom II Lvl 32"

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* '''Delete.'''    [[User:Ryan W|Ryan W]] 18:07, 9 June 2006 (UTC)
 
* '''Delete.'''    [[User:Ryan W|Ryan W]] 18:07, 9 June 2006 (UTC)
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* '''Delete''' for the same reasons as Ryan.
  
 
Why delete it? It's a wierd and strange event in Doom II! -[[User:Flynn Taggart|Flynn Taggart]] 00:09, 10 June 2006 (UTC)
 
Why delete it? It's a wierd and strange event in Doom II! -[[User:Flynn Taggart|Flynn Taggart]] 00:09, 10 June 2006 (UTC)

Revision as of 08:19, 10 June 2006

This article has already been deleted once, under the name "Glitches in Map 16 of DOOM II".  According to persons more technically informed than myself, it is a combination of the long wall error and one or two node builder bugs, all of which are already documented here in the appropriate places.    Ryan W 18:07, 9 June 2006 (UTC)

  • Delete.    Ryan W 18:07, 9 June 2006 (UTC)
  • Delete for the same reasons as Ryan.

Why delete it? It's a wierd and strange event in Doom II! -Flynn Taggart 00:09, 10 June 2006 (UTC)