Talk:Glitchy Fun on Doom II Lvl 32
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Revision as of 19:09, 9 June 2006 by Flynn Taggart (talk | contribs)
This article has already been deleted once, under the name "Glitches in Map 16 of DOOM II". According to persons more technically informed than myself, it is a combination of the long wall error and one or two node builder bugs, all of which are already documented here in the appropriate places. Ryan W 18:07, 9 June 2006 (UTC)
- Delete. Ryan W 18:07, 9 June 2006 (UTC)
Why delete it? It's a wierd and strange event in Doom II! -Flynn Taggart 00:09, 10 June 2006 (UTC)