Difference between revisions of "Talk:Invulnerability"
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(Re: "non-absolute nature of invulnerability") |
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'' . . . and is disabled in some areas.'' What areas, with a non-modified EXE? Even in type 11 sectors it doesn't switch off instantly. [[User:Ryan W|Ryan W]] 17:42, 31 May 2006 (UTC) | '' . . . and is disabled in some areas.'' What areas, with a non-modified EXE? Even in type 11 sectors it doesn't switch off instantly. [[User:Ryan W|Ryan W]] 17:42, 31 May 2006 (UTC) | ||
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+ | == In Doom Classic == | ||
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+ | Stumbled upon [http://fabiensanglard.net/doomIphone/ this] (''Faking VGA palette'' section) and thought it could be worth noting about. I'm not familiar with OpenGL ports in general nor do I own an iPhone, so I'll leave this to somebody else. [[User:Unmaker|Unmaker]] 00:42, 27 January 2014 (UTC) |
Latest revision as of 19:42, 26 January 2014
. . . and is disabled in some areas. What areas, with a non-modified EXE? Even in type 11 sectors it doesn't switch off instantly. Ryan W 17:42, 31 May 2006 (UTC)
In Doom Classic[edit]
Stumbled upon this (Faking VGA palette section) and thought it could be worth noting about. I'm not familiar with OpenGL ports in general nor do I own an iPhone, so I'll leave this to somebody else. Unmaker 00:42, 27 January 2014 (UTC)