Difference between revisions of "Talk:Invulnerability"

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(Re: "non-absolute nature of invulnerability")
 
(In Doom Classic: new section)
 
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'' . . . and is disabled in some areas.''  What areas, with a non-modified EXE?  Even in type 11 sectors it doesn't switch off instantly.    [[User:Ryan W|Ryan W]] 17:42, 31 May 2006 (UTC)
 
'' . . . and is disabled in some areas.''  What areas, with a non-modified EXE?  Even in type 11 sectors it doesn't switch off instantly.    [[User:Ryan W|Ryan W]] 17:42, 31 May 2006 (UTC)
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== In Doom Classic ==
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Stumbled upon [http://fabiensanglard.net/doomIphone/ this] (''Faking VGA palette'' section) and thought it could be worth noting about. I'm not familiar with OpenGL ports in general nor do I own an iPhone, so I'll leave this to somebody else. [[User:Unmaker|Unmaker]] 00:42, 27 January 2014 (UTC)

Latest revision as of 18:42, 26 January 2014

. . . and is disabled in some areas.  What areas, with a non-modified EXE?  Even in type 11 sectors it doesn't switch off instantly.    Ryan W 17:42, 31 May 2006 (UTC)

In Doom Classic[edit]

Stumbled upon this (Faking VGA palette section) and thought it could be worth noting about. I'm not familiar with OpenGL ports in general nor do I own an iPhone, so I'll leave this to somebody else. Unmaker 00:42, 27 January 2014 (UTC)