Editing Talk:John Romero From DoomWiki.org Warning: You are not logged in. Your IP address will be recorded in this page's edit history. Anti-spam check. Do not fill this in! ==Fired?== Wow, John Romero was really [https://doomwiki.org/w/index.php?title=John_Romero&curid=252&diff=62754&oldid=61090 fired]? I though that he left [[id Software]] because he wanted more control over his projects... --[[User:Kyano|Kyano]] 13:03, April 7, 2010 (UTC) :What actually happened has been a heavily debated subject and we might never get to know the full truth. The arguably most trustworthy source on this is the [[Masters of Doom|Masters of Doom book]], which the author did a huge amount of in-depth research for. If I remember correctly, it is stated in the book that Romero was basically pressured and forced to quit by the other id guys, Carmack acting as the spearhead behind the decision to do that. -- [[User:Janizdreg|Janizdreg]] 22:37, April 7, 2010 (UTC) I can't believe he got fired!?!? WTF {{unsigned|Ddear}} ==Quake== While I am sure Tetzlaff had best of intentions in addition of the info here, do we want to retain this? It's off-topic. --[[User:Quasar|Quasar]] ([[User talk:Quasar|talk]]) 00:28, 11 May 2015 (UTC) :I admit I was about to revert the Quake level list edit as off-topic, but kept it pending because it was made in good faith. As the situation needs to be solved anyway, I'd say the list fits better to another wiki, and the edit should be reverted. --[[User:Jartapran|Jartapran]] ([[User talk:Jartapran|talk]]) 09:36, 11 May 2015 (UTC) ::Hello. My thought was that this page is about John Romero as a level designer, with a focus on Doom of course. But Romero didn't stop designing levels after Doom II. It's interesting how the design style he began developing in Doom evolved in later games, namely Quake and Daikatana. There even are hommages to Doom levels in Daikatana, like that Circle of Death remake, or the Doom music in one of the Daikatana SP levels.--[[User:Tetzlaff|Tetzlaff]] ([[User talk:Tetzlaff|talk]]) 12:19, 11 May 2015 (UTC) :::I don't think we need to have detailed listings for non-Doom* stuff made by people who also made Doom stuff. Saying he made levels for [[Quake]] ought to be enough, let the Quake wikis take care of listing them all. (*"Doom stuff" includes stuff related to Doom series games, like [[Doom 3]], and Doom engine games, like [[Heretic]] or [[Hexen]]. Notice how [[Heretic II]] and [[Hexen II]] are paid only the barest of lip services because they're neither in the Doom series nor on the Doom engine.) --[[User:Gez|Gez]] ([[User talk:Gez|talk]]) 13:13, 11 May 2015 (UTC) ::::What I mean is: when Romeros later stuff is influenced by Doom, then it is worth noting here. Like this [http://daikatana.wikia.com/wiki/Icon_of_Sin]. Also, where would be the place to have a comprehensive list of his levels if a Doom wiki only may contain Doom stuff and a Quake wiki only may contain Quake stuff?--[[User:Tetzlaff|Tetzlaff]] ([[User talk:Tetzlaff|talk]]) 15:34, 11 May 2015 (UTC) :::::Obviously, Doom levels by John Romero belong in the article of John Romero of the Doom Wiki, and Quake levels by John Romero belong in the article of John Romero of the Quake Wiki {{c|:-)}} I also think that list of levels should be removed. --[[User:Kyano|Kyano]] ([[User talk:Kyano|talk]]) 17:43, 11 May 2015 (UTC) ::::::Yeah, besides Romero also designed plenty of levels in Wolfenstein 3D, Spear of Destiny, and the Commander Keen games (half of the levels for these games, [[wikipedia:John Romero#id Software|according to Wikipedia]]). If we're being exhaustive, it's going to snowball quite a bit... --[[User:Gez|Gez]] ([[User talk:Gez|talk]]) 18:31, 11 May 2015 (UTC) :::Where such things do exist (direct homages, etc.), they ''should'' be documented. It's the general list where no connection exists that is probably not on-topic enough. --[[User:Quasar|Quasar]] ([[User talk:Quasar|talk]]) 19:29, 11 May 2015 (UTC) Okay, if the majority opinion is to remove the list, then remove it. Maybe I write a small article about Daikatana with "Influence of Doom on Daikatana" just like in the [[Quake]] article.--[[User:Tetzlaff|Tetzlaff]] ([[User talk:Tetzlaff|talk]]) 19:07, 11 May 2015 (UTC) : Hi Tetzlaff. Analyzing the evolution of the design ideas is a very interesting concept. If you had actually done that, it would be a valuable addition IMO. Simply listing maps with no connecting prose, on the other hand, just makes us sound like gamers on a tangent. :> : As Gez says, Mr. Romero has an extensive portfolio, so this might work best as a summary with examples, rather than all-inclusive lists. ''"Romero's work on [[Thy Flesh Consumed|Episode Four]] led him to consider the Inverted Hyperpretzel form of central courtyard '''<nowiki>[citation to blog entry or interview]</nowiki>''', which he subsequently revisited, e.g. in [[Quake]] '''<nowiki>[external links to E2M5/E2M6]</nowiki>''' and {{wp|John Romero's Metal Dwarf Sokoban}} (levels 82-89)."'' : Obviously, this could take a long time (maybe it's never been done before!), so I would further suggest using a [[Special:PrefixIndex/User:ConSiGno|sandbox]] to avoid the reviewing weirdness noted above. (Only a suggestion; we don't have reviewing guidelines at present.) [[User:Ryan W|Ryan W]] ([[User talk:Ryan W|talk]]) 22:01, 11 May 2015 (UTC) Summary: All contributions to DoomWiki.org are considered to be released under the CC BY-SA 4.0 International (see Doom Wiki:Copyrights for details). By contributing, you agree to be bound by the Terms of Use. Your changes will be visible immediately. Please enter a summary of your changes above. Do not submit copyrighted images or text without permission! This includes text taken from in-game codices or logbooks, or from official instruction manuals, strategy guides, and other such books. This project is not affiliated with id Software, Raven Software, ZeniMax Media, Bethesda SoftWorks, or any other commercial software developer or publisher. Use of trademarked logos and other protected intellectual property is solely for the purpose of analysis and critical commentary on the identified products and associated fan community activity, and does not imply any endorsement by any of these organizations or their employees, past or present. Upload images to the wiki. Don't forget to categorize pages! For testing, please use a sandbox. View this template Cancel | Editing help (opens in new window) Templates used on this page: Template:C (edit) Template:Unsigned (edit) Template:Wp (edit)