Difference between revisions of "Talk:MAP01: Titan Manor (Master Levels)"
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: Hi Jplebreton, welcome to the wiki. It's [[Id Anthology|not unheard of]]; which package are you using? I don't see them in [[Depths of Doom]] either, and my MD5 value matches [[Doom files#External links|Fraggle's]]. On the other hand, beware of editors which [[Talk:E3M1: Out of Control (The Evil Unleashed)|delete unused items]]. [[User talk:Ryan W|Ryan W]] (''[[Special:PermaLink/113430|usually gone]]'') 19:29, 11 June 2017 (CDT) | : Hi Jplebreton, welcome to the wiki. It's [[Id Anthology|not unheard of]]; which package are you using? I don't see them in [[Depths of Doom]] either, and my MD5 value matches [[Doom files#External links|Fraggle's]]. On the other hand, beware of editors which [[Talk:E3M1: Out of Control (The Evil Unleashed)|delete unused items]]. [[User talk:Ryan W|Ryan W]] (''[[Special:PermaLink/113430|usually gone]]'') 19:29, 11 June 2017 (CDT) | ||
− | :: Hi. The version of the WAD I'm using is from the Steam Doom 2 Master Levels distribution, which has the same file size and mapchecksum (as given by GZDoom) as any other version I could find from GoG etc. I've opened it in multiple editors and none of them seem to be deleting anything. --[[User:Jplebreton|Jplebreton]] ([[User talk:Jplebreton|talk]]) 06:01, 12 June 2017 (CDT) | + | :: Hi. The version of the WAD I'm using is from the Steam Doom 2 Master Levels distribution, which has the same file size and mapchecksum (as given by GZDoom) of 787fa80fe9665c322f853b74838e77cc as any other version I could find from GoG etc. I've opened it in multiple editors and none of them seem to be deleting anything. --[[User:Jplebreton|Jplebreton]] ([[User talk:Jplebreton|talk]]) 06:01, 12 June 2017 (CDT) |
:: My copy is from [https://www.wad-archive.com/wad/Titan-Manor Wad Archive] and [[DMMPST]] doesn't report any things that are missing skill flags in this map (nor in any other Master Levels maps). --[[User:Xymph|Xymph]] ([[User talk:Xymph|talk]]) 06:08, 12 June 2017 (CDT) | :: My copy is from [https://www.wad-archive.com/wad/Titan-Manor Wad Archive] and [[DMMPST]] doesn't report any things that are missing skill flags in this map (nor in any other Master Levels maps). --[[User:Xymph|Xymph]] ([[User talk:Xymph|talk]]) 06:08, 12 June 2017 (CDT) |
Revision as of 06:10, 12 June 2017
Under Bugs: "Two dead marines on the blue bed have no flags set for any of the difficulty classes, so they do not actually appear in the level."
I just opened this WAD in an editor and couldn't find any dead marines anywhere in the map. Were multiple versions of this map distributed with the Master Levels?
- Hi Jplebreton, welcome to the wiki. It's not unheard of; which package are you using? I don't see them in Depths of Doom either, and my MD5 value matches Fraggle's. On the other hand, beware of editors which delete unused items. Ryan W (usually gone) 19:29, 11 June 2017 (CDT)
- Hi. The version of the WAD I'm using is from the Steam Doom 2 Master Levels distribution, which has the same file size and mapchecksum (as given by GZDoom) of 787fa80fe9665c322f853b74838e77cc as any other version I could find from GoG etc. I've opened it in multiple editors and none of them seem to be deleting anything. --Jplebreton (talk) 06:01, 12 June 2017 (CDT)
- My copy is from Wad Archive and DMMPST doesn't report any things that are missing skill flags in this map (nor in any other Master Levels maps). --Xymph (talk) 06:08, 12 June 2017 (CDT)