Talk:MAP11: Subspace (PlayStation Final Doom)

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Yellow door[edit]

The yellow door being textured the same as the neighboring wall is listed as a bug, but I think it's intentional because the PlayStation version adds a walkover linedef action in the room for the other yellow door that opens the hidden yellow door. I think it should be considered for removal or clarification. —The preceding unsigned comment was added by Fenderc01 (talkcontribs) .