Difference between revisions of "Talk:MAP28: Baron's Lair (PlayStation Final Doom)"

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(Note about sound cut-offs in this level)
 
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==Sound cutoff==
 
==Sound cutoff==
While testing this level in PsyDoom I noted that the imp and revenant's pain sounds were being cut off. I'm not sure if this is specific to PsyDoom or if the original game is affected as well (since other PlayStation levels are known to exhibit sound bugs) so I haven't included it in the article - I might test this on original hardware when I have more time.
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While testing this level in PsyDoom I noted that the imp and revenant's pain sounds were being cut off. I'm not sure if this is specific to PsyDoom or if the original game is affected as well (since other PlayStation levels are known to exhibit sound bugs) so I haven't included it in the article - I might test this on original hardware when I have more time. [[User:Gauss|Gauss]] ([[User talk:Gauss|talk]]) 10:40, 13 January 2021 (CST)

Revision as of 11:40, 13 January 2021

Sound cutoff

While testing this level in PsyDoom I noted that the imp and revenant's pain sounds were being cut off. I'm not sure if this is specific to PsyDoom or if the original game is affected as well (since other PlayStation levels are known to exhibit sound bugs) so I haven't included it in the article - I might test this on original hardware when I have more time. Gauss (talk) 10:40, 13 January 2021 (CST)