Talk:MAP30: Icon of Sin (Doom II)


Revision as of 23:43, 3 March 2007 by Ryan W (talk | contribs) (oh, and besides which the other monsters would kill you first anyway...)

This is unreachable by normal means   It has been pointed out on Usenet [1] that the height of the "hole" sector is 32, whereas the player's height after death is 14, so the hidden area can theoretically be entered with several concurrent arch-vile jumps.  I seriously doubt that this is possible except by TASing (among other things, roundoff error can perceptibly affect jumps of great length, as with the E1M4 exit jump), but I thought I'd point it out anyway in the name of furthering Doom esoterica.  :D     Ryan W 04:38, 4 March 2007 (UTC)