Talk:Monster

From DoomWiki.org

Revision as of 13:23, 20 March 2005 by Fredrik (talk | contribs)

Just finished a test version for a new layout to be used in the "Data" section of the monster articles. With this new layout it should be possible to neatly fit all the dehacked data into the articles. Anyways, here's what the layout looks like:


Baron of Hell:

Attributes
ID # 3003
Hit points 1000
Speed 8
Width 24
Height 64
Reaction time 8
Pain chance 50
Mass 1000
Bits 4194310
Bits list

1: Obstacle

2: Shootable

22: Affects Kill %

Sprites & sounds
Sprite name BOSS
Alert sound BRSSIT
Pain sound DMPAIN
Death sound BRSDTH
Action sound DMACT
Melee attack
Damage 10-80
Ranged attack
Type Fireball
Speed 15
Damage 8-64
Width 6
Height 8
Sprite name BAL
Alert sound FIRSHT
Death sound FIRXPL

Sergeant:

Attributes
ID # 9
Hit points 30
Speed 8
Width 20
Height 56
Reaction time 8
Pain chance 170
Mass 100
Bits 4194310
Bits list

1: Obstacle

2: Shootable

22: Affects Kill %

Sprites & sounds
Sprite name SPOS
Alert sound (none)
Pain sound POPAIN
Death sound PODTH2
Action sound POSACT
Ranged attack
Type Hitscan
Shots 3
Damage 1-15

Feel free to edit the layout if you have further improvement ideas - it's of course better to edit the layout now than after using it in the articles themselves. Janizdreg 21:35, 19 Mar 2005 (EST)

Why not create a template with parameters? - Fredrik 13:23, 20 Mar 2005 (EST)