Editing Talk:Monster behavior (section) From DoomWiki.org Warning: You are not logged in. Your IP address will be recorded in this page's edit history. Anti-spam check. Do not fill this in! ==Threshold== "Note that this is only a possibility, and often the monster will choose to ignore the hits it takes and keep its current target even if its threshold is at zero." What is the support for this statement? In the source code, when a monster is damaged, the threshold is checked and if the check succeeds, the monster always switches to target the source of the damage. [[Special:Contributions/69.22.237.141|69.22.237.141]] 08:33, August 29, 2010 (UTC) :According to Quasar, you are correct. It's fixed now. -- [[User:Janizdreg|Janizdreg]] 05:16, September 26, 2010 (UTC) Summary: All contributions to DoomWiki.org are considered to be released under the CC BY-SA 4.0 International (see Doom Wiki:Copyrights for details). By contributing, you agree to be bound by the Terms of Use. Your changes will be visible immediately. Please enter a summary of your changes above. Do not submit copyrighted images or text without permission! This includes text taken from in-game codices or logbooks, or from official instruction manuals, strategy guides, and other such books. This project is not affiliated with id Software, Raven Software, ZeniMax Media, Bethesda SoftWorks, or any other commercial software developer or publisher. Use of trademarked logos and other protected intellectual property is solely for the purpose of analysis and critical commentary on the identified products and associated fan community activity, and does not imply any endorsement by any of these organizations or their employees, past or present. Upload images to the wiki. Don't forget to categorize pages! For testing, please use a sandbox. View this template Cancel | Editing help (opens in new window)