Difference between revisions of "Talk:Origins of Doom sounds"
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;Mancubus sight DSMANSIT:Jaguar - Grownling, Snarls, Animal, Cat 02 | ;Mancubus sight DSMANSIT:Jaguar - Grownling, Snarls, Animal, Cat 02 | ||
;Mancubus battle cry DSMANATK:Pig - Squealing, Animal (75% speed) | ;Mancubus battle cry DSMANATK:Pig - Squealing, Animal (75% speed) | ||
− | ;Mancubus death sound DSMANDTH:Animal, Creature - Slimy, Crawling Mass + same | + | ;Mancubus death sound DSMANDTH:Animal, Creature - Slimy, Crawling Mass + same crash sound as demon + unidentified moan |
;Arch-vile pyrokinesis DSVILATK:Explosion - Increasing Rumble Leading To Explosion | ;Arch-vile pyrokinesis DSVILATK:Explosion - Increasing Rumble Leading To Explosion | ||
;Arch-vile flame start (unheard due to bug) DSFLAMST:Fire, Burst - Small Burst Of Flames In Wood Stove 01 | ;Arch-vile flame start (unheard due to bug) DSFLAMST:Fire, Burst - Small Burst Of Flames In Wood Stove 01 |
Revision as of 14:08, 20 September 2021
Doom sounds
Keep in mind a lot of doom sounds are stock sounds that weren't really used in movies or any recognisable media. Still, I am gonna drop whatever I can here.
https://www.youtube.com/watch?v=OtErD91Yycw
1:37 Doom elevator sound(Already written)
3:13 Doom pinky bite sound(Lion roar)
3:15 Doom mancubus alert(also lion roar after the pinky sound)
4:40 Doom explosion(This one is used in some media so ehh)
4:42 Doom chaingun/ pistol sound(this is the raw source, the actual one used in-game is an edited version of this sound)
The Cacodemon death sound is a sped-up version of ice skates! How odd. It is listed in the 6000 series as "6032, track 99. Ice skates"
Decino video
Just jotting down stuff from youtube 9bgFpss0YFE:
- Pistol, DSPISTOL
- Gun, Hand Gun - 44 Magnum: Single Shot 01
- Shotgun, DSSHOTGN
- Explosion - Large Explosion 06 + Gun, Shot Gun - 12 Gauge: Pump Action 01
- SSG, DSDSHTGN
- Shotgun + Cannon - Black Powder Cannon: Single Blast 01 (also used in Quake)
- SSG reloading, DSDBOPN/DSDBCLS
- Gun, Rifle - Bolt Action Rifle: Push Bolt
- Rocket Launcher, DSRLAUNC
- Electronic - Magical Swish 03 at the end (first half of sound unidentified)
- Barrel/rocket explosion, DSBAREXP
- Explosion - Large Explosion 07
- BFG, DSBFG
- Space, Gun Shots - Laser Gun Shot, Large, Galactic
- BFG explosion, DSRXPLOD
- Space, Ship Viper Fighter: Peel Off
- Fist, DSPUNCH
- Punch, Body - Punch Impact, Human 05
- Chainsaw, DSSAWUP
- Chainsaw - Start, Cut, Stop, Logging 01
- Chainsaw, DSSAWIDL
- Chainsaw - Hard to Start, Start, Run, Logging
- Chainsaw, DSSAWFUL
- Chainsaw - Start, Cut, Stop, Logging 01
- Chainsaw, DSSAWHIT
- Chainsaw - Start, Cut, Stop, Logging 01 (Reversed)
- Wallhump, DSNOWAY/DSOOF
- Cartoon, Groan - Male, Stress, Human, Horror
- Player pain DSPLPAIN
- Human, Groan - Groan: Male 01
- Player death DSPLDETH
- Scream - Male, Long, Human, Horror 04+Bobby's own sound? http://www.wrackgame.com/blog/2012/08/creating-sfx-for-wrack-the-latest/
- Player death DSPDIEHI
- Scream - Male, Long, Human, Horror 03
- Weapon pickup DSWPNUP
- Gun, Shot Gun - 12 Gauge: Pump Action 01
- Level enter weapon cockup DSSGCOCK
- Gun, Shot Gun - 12 Gauge: Pump Action 01
- Powerup pickup DSGETPOW
- Gong - Large: Single Hit, Music, Percussion 01
- Multiplayer chat DSRADIO
- Telephone, Electronic - Electronic 1: Ringing, Office
- Platform start and stop DSPSTART/DSPSTOP
- Space, Door - Space Ship Door 2, Sci Fi
- Door Raise DSDOROPN
- Space, Motor - Space Motor, Malfunctioning
- Door Lower DSDORCLS
- Space, Motor - Space Motor, Malfunctioning + DSBFG mixed in
- DSBDOPN/DSBDCLS
- Space, Motor - Space Motor, Malfunctioning sped up
- Switch DSSWTCHN
- Sony Music Special Products, The Complete Sound Effects Library Volume 5, Track 44: Washing Machine
- Teleport DSTELEPT
- Space - Warbling, Electronic (heavily edited)
- Zombie sight DSPOSIT1
- Animal, Creature - Large Animal Growl 02
- Zombie sight DSPOSIT2
- Animal, Creature - Large Animal Growl 02
- Zombie sight DSPOSIT3
- Sound Ideas Lucasfilm SFX Library, Cat, Domestic - 8 Angry Snarls & Hisses, Animal (50% speed)
- Zombie roaming DSPOSACT
- Sound Ideas Lucasfilm SFX Library, Cat, Leopard - Clouded, Nay, Hiss, Lunge, Growls, Animal
- Zombie pain DSPOPAIN
- Scream - Male, Long, Human, Horror 02 (50% speed)
- Zombie death DSPODTH1
- Sound Ideas Lucasfilm SFX Library, Camel - Vocalizations, Animal
- Zombie death DSPODTH2
- Sound Ideas Lucasfilm SFX Library, Camel - Vocalizations, Animal
- Zombie death DSPODTH3
- Scream - Male, Short, Human, Horror (50% speed)
- Imp sight DSBGSIT1
- Animal, Creature - Large Animal Roar 13
- Imp sight DSBGSIT2
- Animal, Creature - Large Animal Roar 06
- Imp roaming DSBGACT
- Sound Ideas Lucasfilm SFX Library, Cat, Jaguar - Baby, C.U. Snorts & Wails, Animal
- Imp fireball
- Electronic - Magical Swish 01
- Imp scratch DSCLAW
- Rip, Fabric - Heavy Cotton, Long Tear
- Imp death DSBGDTH1
- Sound Ideas Lucasfilm SFX Library, Camel - Vocalizations, Animal
- Imp death DSBGDTH2
- Sound Ideas Lucasfilm SFX Library, Camel - Vocalizations, Animal
- Demon bite DSSGTATK
- Lion roar heard in SIS6K promotional video, slowed down!!
- Demon sight DSSGTSIT
- Sound Ideas Lucasfilm SFX Library, Cat, Tiger - Growls, C.U. Growls, Snarls, Roars, Animal
- Demon pain DSDMPAIN
- Scream - Male, Terror, Human, Horror (50% speed)
- Demon death DSSGDTH
- Sound Ideas Lucasfilm SFX Library, Cat, Cougar - C.U. Snarl, Growl, Animal
- Lost soul charge DSSKLATK
- Sound Ideas Lucasfilm SFX Library, Bats, Fruit - 8 Short Squawks, Animal (50% speed)
- Lost soul death (unused) DSSKLDTH
- Same as DSOOF/DSNOWAY (placeholder)
- Cacodemon sight DSCACDTH
- Skates, In Line - In Line Skates: Stop, Roller Blades, Sports
- Hell knight death DSKNTDTH
- Jaguar - Two Jaguars, Angry, Animal, Cat
- Baron death
- Sound Ideas Lucasfilm SFX Library, Bear - Black Bear Cub, Moans, Purrs, Animal (50% speed)
- Arachnotron death DSBSPDTH
- Explosion - Large Explosion 05 + other sound
- Pain elemental sight DSPESIT
- Animal, Creature - Large Animal Growl 03 (200% speed)
- Pain elemental death DSPEDTH
- Explosion unidentified + lost soul sound
- Revenant fire DSSKEATK
- Space, Whoosh - Fast Whoosh By, Sci Fi 09
- Revenant swing DSSKESWG
- Swish - Arm Or Weapon Swing Through Air, Swoosh 04
- Revenant punch DSSKEPCH
- Punch, Face - Jaw Sock, Human 05
- Revenant death sound DSSKEDTH
- Horror - Head Crunch, Human 06
- Mancubus sight DSMANSIT
- Jaguar - Grownling, Snarls, Animal, Cat 02
- Mancubus battle cry DSMANATK
- Pig - Squealing, Animal (75% speed)
- Mancubus death sound DSMANDTH
- Animal, Creature - Slimy, Crawling Mass + same crash sound as demon + unidentified moan
- Arch-vile pyrokinesis DSVILATK
- Explosion - Increasing Rumble Leading To Explosion
- Arch-vile flame start (unheard due to bug) DSFLAMST
- Fire, Burst - Small Burst Of Flames In Wood Stove 01
- Arch-vile flame crackle DSFLAME
- Fire, Weeds - Dry Weeds and Grass Burning, Crackle Fire Scenes
- Mastermind sight DSSPISIT
- Animal, Creature - Large Animal Death Scream
- Mastermind step DSMETAL
- Industry, Puncher - Auto Plant Punch Press: Running, Factory 01 (also used in arachnotron step sound, but sped up and mixed)
- Mastermind death DSSPIDTH
- Explosion - Large Explosion 07 + unknown
- Cyberdemon sight DSCYBSIT
- Sound Ideas Lucasfilm SFX Library, Camel - Vocalizations, Animal ?
- Cyberdemon hoof DSHOOF
- Punch, Body - Arm Swing And Punch, Human 06 (50% speed)
- Cyberdemon death DSCYBDTH
- Zombie sight + explosion
- Final boss cube spit DSBOSPIT
- Fire, Ball - Impact And Large Fire Burst, Rumble
There. --Gez (talk) 08:18, 18 August 2020 (CDT)
Console sounds
If anyone has any information, I think it would be fitting for this article to also include the sound effects for the Playstation/Saturn/Nintendo 64 versions of the game as a separate section. --Dynamo128 (talk) 08:51, 13 September 2021 (CDT)