Talk:Sounds changing pitch on slow computers

Relation with "Random sound pitch removed" bugEdit

Now we know that I_StartSound sends separation value as pitch and then engine calls I_UpdateSoundParams with neutral pitch value. But Doom calls S_UpdateSounds once before D_Display, so it is not called every game tic on slow PC and sound plays with wrong pitch for few tics.--Nukeykt (talk) 23:47, 4 July 2016 (CDT)

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