Editing Talk:Straferunning From DoomWiki.org Warning: You are not logged in. Your IP address will be recorded in this page's edit history. Anti-spam check. Do not fill this in! Is there any discussion on SR50 + Wallrunning? It would be interesting to see what kind of gaps might be crossed at this speed, and if there is any theoretical faster speed without -turbo. (Come to think of it, max theoretical speed in Doom WITH turbo might be interesting to see, too. Like...the Large Doomguy Collider...or...I dunno. Hi guys.) [[User:Zaximus|Zack]] 02:11, 26 September 2008 (UTC) : Wallrunning requires some odd angle like 22.5 degrees, where as SR-50 results in a 45 degree angle run. I don't think the combination is possible. As for turbo, I might be incorrect in my assumption, but I always thought the distance you could jump was relative to the value of turbo (for example a value of 200 would let you leap twice as far). [[User:EarthQuake|EarthQuake]] 07:22, 26 September 2008 (UTC) :: Well [[Wallrunning]] (check the article for a more thorough explanation) actually doesn't require the player to face any special angles, as long as the momentum is in the right direction. So an SR50 wallrun at, say, 44 degrees, will theoretically work, and it would not surprise me if it has been used in speedruns. :: As far as I know, you're spot on with turbo...so -turbo 255 * SR50 * Wallrunning can theoretically get the player to run more than 7 times as fast as normal and leap 7 times as far. But talking about it is one thing...I'd love to see someone do it. :P [[User:Zaximus|Zack]] 09:01, 26 September 2008 (UTC) ::: Suggestion: watch some COMPET-N demos (UV speed and NM speed) for the maps Fredrik listed at the top of [[Talk:Wallrunning|this page]]. Wallrunning with SR50 is almost certain to show up in one of them. (I recall wallrunning from [[E1M8: Phobos Anomaly (Doom)#Routes and tricks|E1M8]] actually, but it might have been the "straight ahead" kind.) [[User:Ryan W|Ryan W]] 14:15, 26 September 2008 (UTC) Summary: All contributions to DoomWiki.org are considered to be released under the CC BY-SA 4.0 International (see Doom Wiki:Copyrights for details). By contributing, you agree to be bound by the Terms of Use. Your changes will be visible immediately. Please enter a summary of your changes above. Do not submit copyrighted images or text without permission! This includes text taken from in-game codices or logbooks, or from official instruction manuals, strategy guides, and other such books. This project is not affiliated with id Software, Raven Software, ZeniMax Media, Bethesda SoftWorks, or any other commercial software developer or publisher. Use of trademarked logos and other protected intellectual property is solely for the purpose of analysis and critical commentary on the identified products and associated fan community activity, and does not imply any endorsement by any of these organizations or their employees, past or present. Upload images to the wiki. Don't forget to categorize pages! For testing, please use a sandbox. View this template Cancel | Editing help (opens in new window)