Editing Talk:Tag 667 From DoomWiki.org Warning: You are not logged in. Your IP address will be recorded in this page's edit history. Anti-spam check. Do not fill this in! not sure about this bug. I'll re-read the source code but I think there might be a mistake? At least, if you kill them at exactly the same time (via crusher for example) it doesn't happen on prboom 2.2.6. Some info on the doom version, frequency of happening, how close their deaths must be, etc. would help. -- [[User:Jdowland|Jdowland]] 14:33, 25 Sep 2005 (UTC) :One of [http://classicdoom.com/d2demos.htm#07 these demos] should show the bug in action. (An original demo for our article is on my to-do list. :> Obviously, a "smoking function point" from the sources would pretty much close the case, though I myself seem not to know enough C to pinpoint such things. [[User:Ryan W|Ryan W]] 05:43, 26 Sep 2005 (UTC) :: Ah yes I see. Much simpler than I thought - I can reproduce this easily (although I can't record a demo in prboom for some reason :P). I have a pretty good idea on the code responsible, too. I shall look at this tonight :) -- [[User:Jdowland|Jdowland]] 09:06, 27 Sep 2005 (UTC) ::: I'm pretty sure I've pointed this out already, but [https://www.doomworld.com/idgames/index.php?id=7569 here] is a demo of uac_dead being played all the way through in Doom 1.9. For Registered Doom it seems to work fine. [[User:Fraggle|Fraggle]] :::: Is that you, fraggle? -- [[User:Jdowland|Jdowland]] 11:05, 28 Sep 2005 (UTC) :::: I'm afraid I don't see what this has to do with this thread. Besides, all of that information is already present in the [[Tag 666]] article. [[User:Ryan W|Ryan W]] 02:07, 28 Sep 2005 (UTC) Summary: All contributions to DoomWiki.org are considered to be released under the CC BY-SA 4.0 International (see Doom Wiki:Copyrights for details). By contributing, you agree to be bound by the Terms of Use. Your changes will be visible immediately. Please enter a summary of your changes above. Do not submit copyrighted images or text without permission! This includes text taken from in-game codices or logbooks, or from official instruction manuals, strategy guides, and other such books. This project is not affiliated with id Software, Raven Software, ZeniMax Media, Bethesda SoftWorks, or any other commercial software developer or publisher. Use of trademarked logos and other protected intellectual property is solely for the purpose of analysis and critical commentary on the identified products and associated fan community activity, and does not imply any endorsement by any of these organizations or their employees, past or present. Upload images to the wiki. Don't forget to categorize pages! For testing, please use a sandbox. View this template Cancel | Editing help (opens in new window)