Difference between revisions of "Talk:Wraithverge"

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(Reflective creatures and Wraithverge)
 
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Is it my imagination, or are there two different types of reflectivity for Hexen creatures?  When using the Wraithverge on Centaurs/Slaughtaurs, the attack only seems to get turned back if the initial projectile hits them, whereas the Heresiarch seems able to reflect ghosts even after they hatch.  [[User:Draconio|Draconio]] 01:03, 16 May 2005 (UTC)
 
Is it my imagination, or are there two different types of reflectivity for Hexen creatures?  When using the Wraithverge on Centaurs/Slaughtaurs, the attack only seems to get turned back if the initial projectile hits them, whereas the Heresiarch seems able to reflect ghosts even after they hatch.  [[User:Draconio|Draconio]] 01:03, 16 May 2005 (UTC)
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Apparantly that is the case.  The ghosts turn against the player if the initial projectile hits the shield of the Centaur/Slaughtaur, but the ghosts don't seem to do so.  It probably makes sense, since if they could reflect ghosts, then it would make the Wraithverge more useless, and besides, it makes no sense to send the ghosts back to the player with a shield.

Revision as of 12:50, 28 April 2006

Is it my imagination, or are there two different types of reflectivity for Hexen creatures? When using the Wraithverge on Centaurs/Slaughtaurs, the attack only seems to get turned back if the initial projectile hits them, whereas the Heresiarch seems able to reflect ghosts even after they hatch. Draconio 01:03, 16 May 2005 (UTC)

Apparantly that is the case. The ghosts turn against the player if the initial projectile hits the shield of the Centaur/Slaughtaur, but the ghosts don't seem to do so. It probably makes sense, since if they could reflect ghosts, then it would make the Wraithverge more useless, and besides, it makes no sense to send the ghosts back to the player with a shield.