Difference between revisions of "Talk:ZDoom editing"
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== Deletion == | == Deletion == | ||
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*The content of the article does not match the title. It just has a small titbit on how to load WADs while inside the console. | *The content of the article does not match the title. It just has a small titbit on how to load WADs while inside the console. | ||
*This is supposed to be an article about how to work with ZDoom specific features like slopes, according to [[editing tutorials]]. | *This is supposed to be an article about how to work with ZDoom specific features like slopes, according to [[editing tutorials]]. |
Latest revision as of 22:13, 3 December 2019
Deletion[edit]
The content associated with this talk page was considered for deletion, and the result of the discussion was Delete. This page has been retained for historical reference regarding the deletion process, or in case of future restoration of any deleted content. |
- The content of the article does not match the title. It just has a small titbit on how to load WADs while inside the console.
- This is supposed to be an article about how to work with ZDoom specific features like slopes, according to editing tutorials.
- Something like this is better suited to the ZDoom wiki. oTHErONE (Contribs) 13:08, 29 June 2007 (UTC)