Editing Telefrag
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Early Doom versions (prior to [[Versions_of_Doom_and_Doom_II#v1.2|v1.2]]) utilized a different teleporting algorithm: a thing to be teleported was temporarily assigned the MF_TELEPORT flag and then there followed a call to {{c|P_TryMove}} (rather than the later {{c|P_TeleportMove}}), which ruled out telefrags and made monsters more "picky" about teleporting even into unoccupied locations.<!--{{cite web|title="Emulate pre-v1.2 teleports" commit to Chocolate Doom repo|url=https://github.com/chocolate-doom/chocolate-doom/pull/1207/commits/832fe9b2ffa594ce5c2398ed67e9d6c97c3b3ff1#diff-2621d06236f16fb95f9c6250f0a222f03cfca759f2a345ba6dcab9653c4c6e1dR97}}--> | Early Doom versions (prior to [[Versions_of_Doom_and_Doom_II#v1.2|v1.2]]) utilized a different teleporting algorithm: a thing to be teleported was temporarily assigned the MF_TELEPORT flag and then there followed a call to {{c|P_TryMove}} (rather than the later {{c|P_TeleportMove}}), which ruled out telefrags and made monsters more "picky" about teleporting even into unoccupied locations.<!--{{cite web|title="Emulate pre-v1.2 teleports" commit to Chocolate Doom repo|url=https://github.com/chocolate-doom/chocolate-doom/pull/1207/commits/832fe9b2ffa594ce5c2398ed67e9d6c97c3b3ff1#diff-2621d06236f16fb95f9c6250f0a222f03cfca759f2a345ba6dcab9653c4c6e1dR97}}--> | ||
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+ | == Links == | ||
+ | * [https://www.youtube.com/watch?v=765sOQ02_2M A YouTube video showing a player being telefragged] | ||
== See also == | == See also == |