Difference between revisions of "Telefrag"

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(Monsters in MAP30 can telefrag by teleporting too, not just by cubes)
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A '''telefrag''' is a special kind of [[frag]] or kill that results when a [[player]] or [[monster]] stands on the location of a [[teleporter]] as another player teleports to that location. The monster or player who was originally standing at that location will instantly die. Telefrags can be strategically used by a Doom player to kill powerful monsters without using any [[ammo]] (one example is on level [[E4M2: Perfect Hatred]], a player can enter a secret teleport to telefrag the [[Cyberdemon]]). Monsters are usually not permitted to teleport to a space that is occupied, preventing them from telefragging. The only situation in which they are permited to telefrag a player is when they try to teleport in MAP30 of any [[WAD]], because it is needed by the [[spawn shooter]] [[spawn cube|cubes]] to spawn a new monster, so it won't get stuck inside any other (some [[source ports]] allow the player to remove this exception or apply it to all maps). A player who is [[invulnerability|invulnerable]] or using the [[Doom cheat codes#All Doom versions|God mode cheat]] will not be protected from telefrags.  A barrel that is placed on a teleporter destination can be telefragged and will explode as if it were shot, with the incoming player teleporting into the center of the explosion.
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A '''telefrag''' is a special kind of [[frag]] or kill that results when a [[player]] or [[monster]] stands on the location of a [[teleporter]] as another player teleports to that location. The monster or player who was originally standing at that location will instantly die. Telefrags can be strategically used by a Doom player to kill powerful monsters without using any [[ammo]] (one example is on level [[E4M2: Perfect Hatred]], a player can enter a secret teleport to telefrag the [[Cyberdemon]]). Monsters are usually not permitted to teleport to a space that is occupied, preventing them from telefragging. The only situation in which they are permited to telefrag a player is when they try to teleport in MAP30 of any [[WAD]], because it is needed by the [[spawn shooter]] [[spawn cube|cubes]] to spawn a new monster, so it will not get stuck inside any other (some [[source ports]] allow the player to remove this exception or apply it to all maps). A player who is [[invulnerability|invulnerable]] or using the [[Doom cheat codes#All Doom versions|God mode cheat]] will not be protected from telefrags.  A barrel that is placed on a teleporter destination can be telefragged and will explode as if it were shot, with the incoming player teleporting into the center of the explosion.
  
 
Utilizing an intentional telefrag is considered cheating in a [[UV pacifist]] [[speedrun]].
 
Utilizing an intentional telefrag is considered cheating in a [[UV pacifist]] [[speedrun]].

Revision as of 16:27, 18 October 2010

A telefrag is a special kind of frag or kill that results when a player or monster stands on the location of a teleporter as another player teleports to that location. The monster or player who was originally standing at that location will instantly die. Telefrags can be strategically used by a Doom player to kill powerful monsters without using any ammo (one example is on level E4M2: Perfect Hatred, a player can enter a secret teleport to telefrag the Cyberdemon). Monsters are usually not permitted to teleport to a space that is occupied, preventing them from telefragging. The only situation in which they are permited to telefrag a player is when they try to teleport in MAP30 of any WAD, because it is needed by the spawn shooter cubes to spawn a new monster, so it will not get stuck inside any other (some source ports allow the player to remove this exception or apply it to all maps). A player who is invulnerable or using the God mode cheat will not be protected from telefrags. A barrel that is placed on a teleporter destination can be telefragged and will explode as if it were shot, with the incoming player teleporting into the center of the explosion.

Utilizing an intentional telefrag is considered cheating in a UV pacifist speedrun.

Technical

Invulnerability or "invincibility" only protects a player from attacks doing less than 1000 points of damage, whereas a telefrag inflicts 10000 points (see the function P_DamageMobj in p_inter.c). The Doom source code refers to a telefrag as a "stomp".

See also