Template:Doom 3 Weapon/Documentation
From DoomWiki.org
The mandatory fields are title, damage, and first.
{{Doom 3 Weapon |title = |damage = |damage_mp = |headshot = |splash_damage = |splash_damage_mp = |splash_radius = |splash_radius_mp = |rof = |reload = |clip = |clip_mp = |ammo = |ammo_large = |ammo_weapon = |max = |velocity = |velocity_mp = |spread = |spread_mp = |type = |first = |note = }}
- title: Name of the weapon.
- damage: The amount of damage inflicted with one shot, excluding headshot.
- damage_mp: Damage in multiplayer, if different.
- headshot: Enter anything besides blank spaces if weapon can inflict headshot damage.
- splash_damage: The amount of splash damage, if applicable.
- splash_damage_mp: Splash damage in multiplayer, if different.
- splash_radius: The splash radius, if applicable.
- splash_radius_mp: Splash radius in multiplayer, if different.
- rof: The rate of fire in rounds per second, if applicable.
- reload: The amount of time required to reload, if applicable.
- clip: Ammo capacity, if applicable.
- clip_mp: Ammo capacity in multiplayer, if different.
- ammo: Ammo in a small or regular pack, if applicable.
- ammo_large: Ammo in a large pack, if applicable.
- ammo_weapon: Ammo included with the weapon, if applicable.
- max: Maximum amount of this ammo that the player can carry, if applicable.
- velocity: Speed of the projectile, if applicable.
- velocity: Speed of the projectile in multiplayer, if different.
- spread: Weapon spread, if applicable.
- spread_mp: Weapon spread in multiplayer, if different.
- type: The type of ammo used, if applicable.
- first: The level in which the weapon is first seen.
- note: Any notes to be put directly beneath the table.