Difference between revisions of "Template:Doom Eternal monsters"
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|style="text-align: right; border-right: none;" | '''''Super Heavy:''''' | |style="text-align: right; border-right: none;" | '''''Super Heavy:''''' | ||
− | |style="border-left: none;" | [[Arch-vile (Doom Eternal)|Arch-vile]] • [[Baron of Hell (Doom Eternal)|Baron of Hell]] • [[ | + | |style="border-left: none;" | [[Arch-vile (Doom Eternal)|Arch-vile]] • [[Baron of Hell (Doom Eternal)|Baron of Hell]] • [[Doom hunter]] • [[Marauder]] • [[Tyrant]] |
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|style="text-align: right; border-right: none;" | '''''Ambient:''''' | |style="text-align: right; border-right: none;" | '''''Ambient:''''' |
Revision as of 14:10, 25 March 2020
Monsters from Doom Eternal | |
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Fodders: | Gargoyle • Imp • Lost soul • Maykr drone • Mecha zombie • Soldier (Blaster) • Soldier (Shield) • Zombies |
Heavy: | Arachnotron • Cacodemon • Carcass • Cyber-mancubus • Dread knight • Hell knight • Mancubus • Pain elemental • Pinky • Prowler • Revenant • Spectre • Whiplash |
Super Heavy: | Arch-vile • Baron of Hell • Doom hunter • Marauder • Tyrant |
Ambient: | Buff totem • Cueball • Tentacle |
Bosses: | Gladiator • Icon of Sin • Khan Maykr |