Temple11

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Temple11
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Author Mark Mackey
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Temple11 is a single-level PWAD for Doom that was released in 1994. It was designed by Mark Mackey.

Walkthrough

Map of Temple11
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The opening area has a secret door behind two exploding barrels in the south-west, leading to a clip (hard skill only), a medikit, a shotgun guy and a demon (not on easy skill). (sector 2)
  2. The nukage pit in the south-east of the opening area has a secret door to the east leading to 12 health bonuses and a path back to normal territory. (sector 21)
  3. Part-way along the corridor containing #2 is a secret door to the east (marked with a misaligned texture) leading to a shotgun and an imp (easy skill), or a chaingun and a cacodemon (other skills). (sector 16)
  4. North of the lava trench near the blue key, there is a T-junction. Turn left - the apparent dead end has a secret door to the west leading to a partial invisibility and a teleporter to the red key area. (sector 103)
  5. West of the blue key is a secret door (marked with a misaligned texture) leading to two stimpacks, a box of shotgun shells (not on easy skill), a box of bullets, an armor, and 0-2 spectres. (sector 117)
  6. South-west of the door leading to the exit is a secret door (opposite the floor lamp) leading to a teleporter to a ledge near the other red door, where there is a chainsaw. (sector 173)

Bugs

The door to the room with the yellow and blue doors has a W1 linedef in front of its west side. This means that if you use the teleporter in #4 without having activated this linedef (by approaching from the east) and without having collected the blue key, the door will not open and the level will be impossible to complete.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Statistics

Map data

Things 207
Vertices 1002*
Linedefs 1122
Sidedefs 1621
Sectors 241
* The vertex count without the effect of node building is 891.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links