This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Temple11 is a single-level PWAD for Doom that was released in 1994. It was designed by Mark Mackey.
Walkthrough
Essentials
Other points of interest
Secrets
- The opening area has a secret door behind two exploding barrels in the south-west, leading to a clip (hard skill only), a medikit, a shotgun guy and a demon (not on easy skill). (sector 2)
- The nukage pit in the south-east of the opening area has a secret door to the east leading to 12 health bonuses and a path back to normal territory. (sector 21)
- Part-way along the corridor containing #2 is a secret door to the east (marked with a misaligned texture) leading to a shotgun and an imp (easy skill), or a chaingun and a cacodemon (other skills). (sector 16)
- North of the lava trench near the blue key, there is a T-junction. Turn left - the apparent dead end has a secret door to the west leading to a partial invisibility and a teleporter to the red key area. (sector 103)
- West of the blue key is a secret door (marked with a misaligned texture) leading to two stimpacks, a box of shotgun shells (not on easy skill), a box of bullets, an armor, and 0-2 spectres. (sector 117)
- South-west of the door leading to the exit is a secret door (opposite the floor lamp) leading to a teleporter to a ledge near the other red door, where there is a chainsaw. (sector 173)
Bugs
The door to the room with the yellow and blue doors has a W1 linedef in front of its west side. This means that if you use the teleporter in #4 without having activated this linedef (by approaching from the east) and without having collected the blue key, the door will not open and the level will be impossible to complete.
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
|
|
Statistics
Map data
* The vertex count without the effect of node building is 891.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
3 |
5 |
9
|
Shotgun guy |
24 |
31 |
35
|
Imp |
18 |
25 |
38
|
Lost soul |
0 |
2 |
3
|
Demon |
0 |
5 |
5
|
Spectre |
1 |
2 |
3
|
Cacodemon |
2 |
5 |
5
|
Baron of Hell |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
2 |
1 |
1
|
Chaingun |
0 |
1 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
3 |
3 |
4
|
Box of bullets |
2
|
4 shotgun shells |
5 |
6 |
7
|
Box of shotgun shells |
3 |
4 |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
4
|
Medikit |
4
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
8
|
Health bonus |
21
|
Supercharge |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Exploding barrel |
5
|
Teleport landing |
4
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links