Difference between revisions of "Tentacle"
From DoomWiki.org
[unchecked revision] | [checked revision] |
(split tactics to usual sectoin; rm verbatim copyvio; minor style issues) |
|||
Line 1: | Line 1: | ||
− | [[File:tentacle2.jpg|right | + | [[File:tentacle2.jpg|thumb|right|300px|The tentacle]] |
− | The '''tentacle''' is an ambient enemy featured in [[Doom Eternal]]. | + | The '''tentacle''' is an ambient enemy featured in [[Doom Eternal]]. It appears in various levels, popping out of fleshy holes in the ground when the player comes near. Tentacles may also appear submerged beneath fluids such as the purple goo which covers portions of [[Hell]] and demonically corrupted areas elsewhere, where they cannot be easily anticipated. |
− | + | ==Tactical analysis== | |
+ | The tentacle lashes out for moderate damage when the player draws near, then dives back into its hole. After it pops out, it is vulnerable for a brief moment before it attacks, allowing the player to kill it in that time, especially with a burst weapon like the [[Combat shotgun (Doom Eternal)|shotgun]]. Tentacles can be killed with the [[Chainsaw (Doom Eternal)|chainsaw]] or [[Crucible (Doom Eternal)|Crucible]], unlike other Ambient demons. Like the [[cueball]], they cannot be stunned. | ||
− | == | + | ==Lore== |
− | + | Tentacles are a specific outgrowth of the more general phenomenon of Hellgrowth formations. These formations appeared throughout areas of [[Earth]] as Hell invaded and were intensely studied by [[ARC]] scientists. Hellgrowth is associated with atmospheric bio-contagens and organic hazards which are hostile to terrestrial life, and spreads in a chaotic, seemingly random structural pattern at a rate of cellular reproduction which may not be possible to contain. | |
+ | |||
+ | Tentacles emerge from the Hellgrowth in swaths as defensive tendrils. Unlike the more vegetative portions of the growth, these tentacles are keenly aware of their environs and will attack anything perceived to be a threat to the Hellgrowth. They are capable of using their sharp thorns to disembowel victims. | ||
==Gallery== | ==Gallery== | ||
<gallery mode=nolines widths="250px" heights="141px"> | <gallery mode=nolines widths="250px" heights="141px"> | ||
− | + | Tentacle1.jpg|The tentacle as seen in the codex. | |
</gallery> | </gallery> | ||
{{Doom Eternal monsters}} | {{Doom Eternal monsters}} |
Revision as of 21:16, 10 August 2020
The tentacle is an ambient enemy featured in Doom Eternal. It appears in various levels, popping out of fleshy holes in the ground when the player comes near. Tentacles may also appear submerged beneath fluids such as the purple goo which covers portions of Hell and demonically corrupted areas elsewhere, where they cannot be easily anticipated.
Tactical analysis
The tentacle lashes out for moderate damage when the player draws near, then dives back into its hole. After it pops out, it is vulnerable for a brief moment before it attacks, allowing the player to kill it in that time, especially with a burst weapon like the shotgun. Tentacles can be killed with the chainsaw or Crucible, unlike other Ambient demons. Like the cueball, they cannot be stunned.
Lore
Tentacles are a specific outgrowth of the more general phenomenon of Hellgrowth formations. These formations appeared throughout areas of Earth as Hell invaded and were intensely studied by ARC scientists. Hellgrowth is associated with atmospheric bio-contagens and organic hazards which are hostile to terrestrial life, and spreads in a chaotic, seemingly random structural pattern at a rate of cellular reproduction which may not be possible to contain.
Tentacles emerge from the Hellgrowth in swaths as defensive tendrils. Unlike the more vegetative portions of the growth, these tentacles are keenly aware of their environs and will attack anything perceived to be a threat to the Hellgrowth. They are capable of using their sharp thorns to disembowel victims.
Gallery
Monsters from Doom Eternal | ||
---|---|---|
Fodder: | Gargoyle • Imp • Lost soul • Maykr drone • Mecha zombie • Soldier (Blaster) • Soldier (Shield) • Zombies | |
Heavy: | Arachnotron • Cacodemon • Carcass • Cyber-mancubus • Dread knight • Hell knight • Mancubus • Pain elemental • Pinky • Prowler • Revenant • Spectre • Whiplash | |
Super Heavy: | Arch-vile • Baron of Hell • Doom hunter • Marauder • Tyrant | |
Ambient: | Buff totem • Cueball • Tentacle | |
Bosses: | Gladiator • Icon of Sin • Khan Maykr | |
Mechanics: | Empowered demon • Gore nest • Kalibas | |
Expansion - The Ancient Gods, Part One | Expansion - The Ancient Gods, Part Two | |
Fodder: | Screecher • Stone imp • Riot soldier | |
Heavy: | Blood Maykr • Whiplash spectre | Cursed prowler |
Super Heavy: | Armored baron | |
Ambient: | Spirit • Turret | Demonic trooper |
Bosses: | Samur Maykr • Trial of Maligog | The Dark Lord |