Text screen

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Revision as of 13:10, 28 August 2008 by Who is like God? (talk | contribs) (Text screens moved to Text screen over redirect: pl/s)


Text screen from the end of Episode 1 of Doom.

After completing an episode in Doom, a screen appears with a few paragraphs of text that describe what has happened in the story so far, superimposed over a flat. After this, a picture is shown. After completing the first/shareware episode (Knee-Deep in the Dead), the credits screen is shown. After The Shores of Hell is completed, a picture of Deimos floating above Hell is shown.

The third picture, at the end of Inferno, is a scrolling picture that begins with a peaceful view of an Earth field with a rabbit in the foreground, and pans left to show a ruined city with another rabbit's head impaled on a spike. The words "The End" appear and are riddled with bullets. The accompanying music starts out with a happy little pastorale tune which turns into a disturbing mockery of itself in the parallel minor key as the ruined city and impaled rabbit head scrolls into view, ending with a mournful twelve-bar blues. This music was later re-used for the eleventh level of The Plutonia Experiment.

The fourth picture for Thy Flesh Consumed shows the same ruined city, but now the marine appears bloody holding his murdered bunny's head.

Doom II has text screens before Levels 7, 12, 21, and at the very end, as well as before both secret levels (which are played after Level 15). Both episodes of Final Doom operate exactly the same way, as they were originally alternate Doom II wads. The same music is used for all of these text screens, with the exception of those of TNT: Evilution (which uses an original, four-second track for each text screen,) and was re-used for the twenty-first level of Plutonia (thereby enabling the player to hear the whole track).

See also

Intermission screen