The City of the Damned: Apocalypse

The City of the Damned: Apocalypse
Title screen
Author Daniel Gimmer
Port GZDoom
IWAD Doom II
Year 2007
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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The City of the Damned: Apocalypse is a single-level PWAD for Doom II using the GZDoom source port. It was designed by Daniel Gimmer (Tormentor667) and uses the music track " ". It is the sequel to The City of the Damned.

Contents

WalkthroughEdit

Map of The City of the Damned: Apocalypse
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. (sector 1299)
  2. (sector 3302)
  3. (sector 3305)
  4. (sector 3306)
  5. (sector 3307)
  6. (sector 3321)
  7. (sector 3367)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demosEdit

Style Time Player Date File Notes
.zip

DeathmatchEdit

StatisticsEdit

Map dataEdit

Things 2343
Vertices 15239*
Linedefs 18326
Sidedefs 30135
Sectors 3465
* The vertex count without the effect of node building is 15239.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit