This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
The City of the Damned: Apocalypse is a single-level PWAD for Doom II using the GZDoom source port. It was designed by Daniel Gimmer (Tormentor667) and uses the music track " ". It is the sequel to The City of the Damned.
Walkthrough
Map of The City of the Damned: Apocalypse
Essentials
Other points of interest
Secrets
- (sector 1299)
- (sector 3302)
- (sector 3305)
- (sector 3306)
- (sector 3307)
- (sector 3321)
- (sector 3367)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch
Statistics
Map data
* The vertex count without the effect of node building is 15239.
Things
This level contains the following numbers of things per skill level:
|
Cooperative
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
35
|
Box of bullets |
7
|
4 shotgun shells |
27
|
Box of shotgun shells |
4
|
Rocket |
14
|
Box of rockets |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
15
|
Medikit |
18
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
29
|
Health bonus |
12
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
8
|
Exploding barrel |
11
|
Teleport landing |
9
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links