Difference between revisions of "The D.M.Z."

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===Secrets===
 
===Secrets===
# ('''sector 180''')
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# In the far north of the level is a wall which lowers on pressing (to the west of the section of wall with the yellow sign) leading to an [[invulnerability]]. ('''sector 180''')
# ('''sector 182''')
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# The east wall of the invulnerability room (see #1) lowers on pressing, leading to a [[megasphere]]. ('''sector 182''')
# ('''sector 183''')
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# The north wall of the megasphere room (see #2) lowers on pressing, leading to a [[BFG9000]]. ('''sector 183''')
  
 
===Bugs===
 
===Bugs===

Revision as of 17:32, 19 May 2019

The D.M.Z.
Add a screenshot and caption
Author Christen Klie
Port Vanilla Doom
IWAD Doom II
Year 1995
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

The D.M.Z. is a single-level PWAD for Doom II that came out in 1995. It was created by Christen Klie. It was initially submitted for inclusion in Master Levels for Doom II, but was rejected.

Walkthrough

Map of The D.M.Z.
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the far north of the level is a wall which lowers on pressing (to the west of the section of wall with the yellow sign) leading to an invulnerability. (sector 180)
  2. The east wall of the invulnerability room (see #1) lowers on pressing, leading to a megasphere. (sector 182)
  3. The north wall of the megasphere room (see #2) lowers on pressing, leading to a BFG9000. (sector 183)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing south. (thing 53)
  2. facing south-west. (thing 54)
  3. facing east. (thing 81)
  4. facing north. (thing 87)

Statistics

Map data

Things 95
Vertices 850*
Linedefs 922
Sidedefs 1278
Sectors 185
* The vertex count without the effect of node building is 728.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links