The Dying End

The Dying End
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Author Christopher Lutz
Port Limit-removing
IWAD Doom II
Year 2007
Link Doomworld/idgames
Cacoward.png This mod received one of the 2007 Cacowards on Doomworld!
This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
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The Dying End is a single-level PWAD for Doom II and a limit removing source port. It was created by Christopher Lutz and picked up one of the Cacowards in the 2007 ceremory.

Contents

WalkthroughEdit

Map of The Dying End
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. (sector 96)
  2. (sector 563)
  3. (sector 786)
  4. (sector 844)
  5. (sector 985)
  6. (sector 1046)
  7. (sector 1192)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demosEdit

Style Time Player Date File Notes
.zip

DeathmatchEdit

Player spawnsEdit

This level contains four spawn points:

  1. facing north. (thing 4)
  2. facing north. (thing 5)
  3. facing north. (thing 6)
  4. facing north. (thing 7)

StatisticsEdit

Map dataEdit

Things 1338
Vertices 13821*
Linedefs 12735
Sidedefs 21746
Sectors 1244
* The vertex count without the effect of node building is 10354.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit