The Dying End

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The Dying End
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Author Christopher Lutz
Port Limit-removing
IWAD Doom II
Year 2007
Link Doomworld/idgames
This level occupies the map slot MAP29. For other maps which occupy this slot, see Category:MAP29.
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The Dying End is a single-level PWAD for Doom II and a limit removing source port. It was created by Christopher Lutz and picked up one of the Cacowards in the 2007 ceremory.

Walkthrough

Map of The Dying End
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 96)
  2. (sector 563)
  3. (sector 786)
  4. (sector 844)
  5. (sector 985)
  6. (sector 1046)
  7. (sector 1192)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 1338
Vertices 13821*
Linedefs 12735
Sidedefs 21746
Sectors 1244
* The vertex count without the effect of node building is 10354.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links