The Grim Reaper

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The Grim Reaper
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Author Grzegorz Werner
Port Vanilla Doom
IWAD Doom II
Year 1996
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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The Grim Reaper is a single-level PWAD for Doom II that was created in 1996. It was designed by Grzegorz Werner.

Walkthrough

Map of The Grim Reaper
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 274)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains nine spawn points:

  1. facing north. (thing 517)
  2. facing north. (thing 518)
  3. facing north-east. (thing 519)
  4. facing north-west. (thing 520)
  5. facing south. (thing 521)
  6. facing south-east. (thing 522)
  7. facing east. (thing 523)
  8. facing south. (thing 524)
  9. facing north. (thing 525)

Statistics

Map data

Things 543
Vertices 2199*
Linedefs 2408
Sidedefs 3384
Sectors 424
* The vertex count without the effect of node building is 1926.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links