This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
The Hive is a single-level PWAD for Doom II that came out in 1995. It was created by Christen Klie. It was initially submitted for inclusion in Master Levels for Doom II, but was rejected.
Walkthrough
Essentials
Other points of interest
Secrets
- (sector 174)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch
Statistics
Map data
* The vertex count without the effect of node building is 1085.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
8 |
11 |
11
|
Heavy weapon dude |
1 |
5 |
6
|
Imp |
31 |
32 |
33
|
Lost soul |
3
|
Spectre |
0 |
0 |
1
|
Revenant |
3 |
3 |
4
|
Cacodemon |
1 |
2 |
2
|
Pain elemental |
0 |
0 |
2
|
Mancubus |
1 |
4 |
5
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
2
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
2
|
Rocket launcher |
2
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
1
|
Box of bullets |
1
|
4 shotgun shells |
1
|
Box of shotgun shells |
1
|
Box of rockets |
4
|
Energy cell |
10
|
Energy cell pack |
6
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
3
|
Medikit |
5
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
2
|
Megasphere |
2
|
Backpack |
1
|
Computer area map |
1
|
Invulnerability |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
4
|
Teleport landing |
3
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links