Editing The Inquisitor

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===Secrets===
 
===Secrets===
# In the starting area, head to the rooftop of the building with the ladder and jump southeast across the gate and into the graveyard beyond, where you can get a flechette, a quartz flask, a crossbow bolt, and a pipe of confusion. ('''sector 1272''')
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# ('''sector 1272''')
# In the starting area, head onto the road until you get to the first building, then jump on the cross north of it. Use that to jump to the building's rooftop, then from there, jump northwest over the gate to get a Mystic Urn. ('''thing 517''' via thing 518, ZDoom's "[[zdoom:Classes:SecretTrigger|secret trigger]]" actor)
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# ('''sector 1592''')
# After you get the gold [[key]], return to the room where you fought the skull wizard and head to the south end. Shoot the switch here to lower the bookshelf, revealing crystal vials and an Icon of Defender. ('''sector 1592''')
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# ('''sector 1814''')
# Enter the prison area at the west side and enter the first cell on the right. Press on the east wall and crouch to get a quartz flask and a pipe of confusion. ('''sector 1830''')
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# ('''sector 1830''')
# Enter the prison area at the west side and enter the fourth cell on the right. Press on the east wall and crouch to get a quartz flask and a torch. ('''sector 1814''')
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# ('''sector 2949''')
# When you teleport to the east side of the king's tomb, use the wall behind you to lower the north and south walls with purple mana and quartz flasks. ('''sector 2949''')
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# ('''sector 3220''')
# At the southeast end of the southeast maze, head west until you reach the second alcove. Lower the north wall and you can remove two poison breath traps in the room north of here. ('''sector 3292''')
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# ('''sector 3292''')
# In Secret #7, lower the west wall to get [[shotgun shells]], quartz flask, purple mana, and a third switch to shut off a poison breath trap. ('''sector 3220''')
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# Mystic urn ('''thing 517''' via thing 518, ZDoom's "[[zdoom:Classes:SecretTrigger|secret trigger]]" actor)
  
 
===Bugs===
 
===Bugs===

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